void script_708(int arg0) {
	if (bitconfig_5032 < 80) {
		setScriptCallOnGameloop(709, new WidgetPointer(arg0), "I", new WidgetPointer(arg0));
	} else {
		if (bitconfig_5331 < 35) {
			setScriptCallOnGameloop(709, new WidgetPointer(arg0), "I", new WidgetPointer(arg0));
		}
	}
	return;
}
