void script_2895(int arg0) {
	if (globalint_1078 > bitconfig_7189) {
		if (globalint_1079 != 1) {
			setScriptCallOnGameloop(2896, new WidgetPointer(arg0), "I", new WidgetPointer(arg0));
			globalint_1079 = 1;
		}
	} else {
		if (((boolean)globalint_1078)) {
			globalint_1078 = bitconfig_7189;
		}
	}
	return;
}
