diff --git a/Server/src/main/content/global/activity/ttrail/EmoteCluePlugin.java b/Server/src/main/content/global/activity/ttrail/EmoteCluePlugin.java
index 9a327e41a..79858b7f9 100644
--- a/Server/src/main/content/global/activity/ttrail/EmoteCluePlugin.java
+++ b/Server/src/main/content/global/activity/ttrail/EmoteCluePlugin.java
@@ -99,7 +99,7 @@ public final class EmoteCluePlugin extends EmoteClueScroll {
//Fixed JFJ and Laugh Clues
//When Vexia emote is removed below.
//emote = Emotes.JUMP_FOR_JOY;
- register(new EmoteCluePlugin("beehive-jump", 2703, ClueLevel.EASY, Emotes.JUMP_FOR_JOY, new int[][] { { 1833 }, { 648 }, { 1353 } }, "Jump for joy at the beehives.
Equip a desert shirt, green
gnome robe bottoms and a
steel axe.", new ZoneBorders(2762, 3439, 2764, 3441)));
+ register(new EmoteCluePlugin("beehive-jump", 2703, ClueLevel.EASY, Emotes.JUMP_FOR_JOY, new int[][] { { 1833 }, { 648 }, { 1353 } }, "Jump for joy at the beehives.
Equip a desert shirt, green
gnome robe bottoms and a
steel axe.", new ZoneBorders(2752, 3437,2766, 3450)));
// And emote, is replaced with what it is shortcutting Emotes.JUMP_FOR_JOY
// the clues work perfect. It seems to only be a problem with multiple emote clues.
// If you look around EmoteCluePlugin you will see there are multiple emote, shortcuts