diff --git a/Server/src/main/content/global/activity/ttrail/EmoteCluePlugin.java b/Server/src/main/content/global/activity/ttrail/EmoteCluePlugin.java index 9a327e41a..79858b7f9 100644 --- a/Server/src/main/content/global/activity/ttrail/EmoteCluePlugin.java +++ b/Server/src/main/content/global/activity/ttrail/EmoteCluePlugin.java @@ -99,7 +99,7 @@ public final class EmoteCluePlugin extends EmoteClueScroll { //Fixed JFJ and Laugh Clues //When Vexia emote is removed below. //emote = Emotes.JUMP_FOR_JOY; - register(new EmoteCluePlugin("beehive-jump", 2703, ClueLevel.EASY, Emotes.JUMP_FOR_JOY, new int[][] { { 1833 }, { 648 }, { 1353 } }, "Jump for joy at the beehives.
Equip a desert shirt, green
gnome robe bottoms and a
steel axe.", new ZoneBorders(2762, 3439, 2764, 3441))); + register(new EmoteCluePlugin("beehive-jump", 2703, ClueLevel.EASY, Emotes.JUMP_FOR_JOY, new int[][] { { 1833 }, { 648 }, { 1353 } }, "Jump for joy at the beehives.
Equip a desert shirt, green
gnome robe bottoms and a
steel axe.", new ZoneBorders(2752, 3437,2766, 3450))); // And emote, is replaced with what it is shortcutting Emotes.JUMP_FOR_JOY // the clues work perfect. It seems to only be a problem with multiple emote clues. // If you look around EmoteCluePlugin you will see there are multiple emote, shortcuts