From 4460adac49739e0280597683e00f92287592a633 Mon Sep 17 00:00:00 2001 From: Regenleif Date: Fri, 25 Mar 2022 10:30:35 +0000 Subject: [PATCH] Renamed Readbeard to Redbeard in code Fixed Pirate Treasure dialogue, Redbeard conversation would end before he could tell the player what the key is for --- ...rankDialogue.java => RedbeardFrankDialogue.java} | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) rename Server/src/main/java/core/game/content/dialogue/{ReadbeardFrankDialogue.java => RedbeardFrankDialogue.java} (98%) diff --git a/Server/src/main/java/core/game/content/dialogue/ReadbeardFrankDialogue.java b/Server/src/main/java/core/game/content/dialogue/RedbeardFrankDialogue.java similarity index 98% rename from Server/src/main/java/core/game/content/dialogue/ReadbeardFrankDialogue.java rename to Server/src/main/java/core/game/content/dialogue/RedbeardFrankDialogue.java index 10fb6eb9f..b5330d5ad 100644 --- a/Server/src/main/java/core/game/content/dialogue/ReadbeardFrankDialogue.java +++ b/Server/src/main/java/core/game/content/dialogue/RedbeardFrankDialogue.java @@ -15,7 +15,7 @@ import core.game.node.item.Item; * @author afaroutdude */ @Initializable -public class ReadbeardFrankDialogue extends DialoguePlugin { +public class RedbeardFrankDialogue extends DialoguePlugin { private boolean replacementReward = false; private AchievementDiary diary; private int level = 0; @@ -36,20 +36,20 @@ public class ReadbeardFrankDialogue extends DialoguePlugin { private Quest quest; /** - * Constructs a new {@code ReadbeardFrankDialogue} {@code Object}. + * Constructs a new {@code RedbeardFrankDialogue} {@code Object}. */ - public ReadbeardFrankDialogue() { + public RedbeardFrankDialogue() { /** * empty. */ } /** - * Constructs a new {@code ReadbeardFrankDialogue} {@code Object}. + * Constructs a new {@code RedbeardFrankDialogue} {@code Object}. * * @param player the player. */ - public ReadbeardFrankDialogue(Player player) { + public RedbeardFrankDialogue(Player player) { super(player); } @@ -182,7 +182,6 @@ public class ReadbeardFrankDialogue extends DialoguePlugin { interpreter.sendItemMessage(KEY.getId(), "Frank happily takes the rum... ... and hands you a key"); stage = 35; } - end(); break; case 35: npc("This be Hector's key. I believe it opens his chest in his", "old room in the Blue Moon Inn in Varrock."); @@ -502,7 +501,7 @@ public class ReadbeardFrankDialogue extends DialoguePlugin { @Override public DialoguePlugin newInstance(Player player) { - return new ReadbeardFrankDialogue(player); + return new RedbeardFrankDialogue(player); } @Override