diff --git a/Server/src/main/java/core/game/node/entity/player/Player.java b/Server/src/main/java/core/game/node/entity/player/Player.java index 0ac9f2d8c..242f61bfb 100644 --- a/Server/src/main/java/core/game/node/entity/player/Player.java +++ b/Server/src/main/java/core/game/node/entity/player/Player.java @@ -79,7 +79,6 @@ import rs09.game.node.entity.combat.equipment.EquipmentDegrader; import rs09.game.node.entity.skill.runecrafting.PouchManager; import rs09.game.node.entity.state.newsys.State; import rs09.game.node.entity.state.newsys.StateRepository; -import rs09.game.system.SystemLogger; import rs09.game.world.GameWorld; import rs09.game.world.repository.Repository; import rs09.game.world.update.MapChunkRenderer; @@ -386,7 +385,6 @@ public class Player extends Entity { * @param force If we should force removal, a player engaged in combat will otherwise remain active until out of combat. */ public void clear(boolean force) { - SystemLogger.logInfo("Clearing player..."); /*if (!force && allowRemoval()) { Repository.getDisconnectionQueue().add(this, true); return; diff --git a/Server/src/main/java/core/net/IoEventHandler.java b/Server/src/main/java/core/net/IoEventHandler.java index 877eeafe4..c5d7e7099 100644 --- a/Server/src/main/java/core/net/IoEventHandler.java +++ b/Server/src/main/java/core/net/IoEventHandler.java @@ -60,13 +60,7 @@ public class IoEventHandler { ByteBuffer buffer = ByteBuffer.allocate(100_000); IoSession session = (IoSession) key.attachment(); if (channel.read(buffer) == -1) { - if(session != null){ - if(session.getPlayer() != null){ - session.getPlayer().clear(); - } - //key.cancel(); - return; - } + return; } buffer.flip(); if (session == null) {