From 5baa48830175f34c2db5c723981ae0e2567e2895 Mon Sep 17 00:00:00 2001 From: Dan Ginovker Date: Sat, 22 Oct 2022 15:30:53 +0000 Subject: [PATCH] Fixed odd bug preventing check of non-combat level requirements when equipping items --- .../src/main/java/core/cache/def/impl/ItemDefinition.java | 7 ------- 1 file changed, 7 deletions(-) diff --git a/Server/src/main/java/core/cache/def/impl/ItemDefinition.java b/Server/src/main/java/core/cache/def/impl/ItemDefinition.java index b04d8ef14..cc640ac6a 100644 --- a/Server/src/main/java/core/cache/def/impl/ItemDefinition.java +++ b/Server/src/main/java/core/cache/def/impl/ItemDefinition.java @@ -611,13 +611,6 @@ public class ItemDefinition extends Definition { return true; } for (int skill : requirements.keySet()) { - if (wield) { - if (skill > Skills.MAGIC && skill != Skills.SLAYER && skill != Skills.HUNTER) { - continue; - } - } else if (skill <= Skills.MAGIC && skill != Skills.SLAYER && skill != Skills.HUNTER) { - continue; - } if (skill < 0 || skill >= Skills.SKILL_NAME.length) { continue; }