From 6a68cf9d7ca78f34067e0e944d3777508084a5c7 Mon Sep 17 00:00:00 2001 From: GregF Date: Sat, 1 Feb 2025 12:56:18 +0000 Subject: [PATCH] Fixed issue with trees not being able to be health checked --- Server/src/main/content/global/skill/farming/Patch.kt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Server/src/main/content/global/skill/farming/Patch.kt b/Server/src/main/content/global/skill/farming/Patch.kt index c9f90b4a9..8965167db 100644 --- a/Server/src/main/content/global/skill/farming/Patch.kt +++ b/Server/src/main/content/global/skill/farming/Patch.kt @@ -154,7 +154,8 @@ class Patch(val player: Player, val patch: FarmingPatch, var plantable: Plantabl PatchType.FRUIT_TREE_PATCH -> setVarbit(player, patch.varbit, plantable!!.value + plantable!!.stages + 20) PatchType.BUSH_PATCH -> setVarbit(player, patch.varbit, 250 + (plantable!!.ordinal - Plantable.REDBERRY_SEED.ordinal)) PatchType.CACTUS_PATCH -> setVarbit(player, patch.varbit, 31) - else -> log(this::class.java, Log.WARN, "Invalid setting of isCheckHealth for patch type: " + patch.type.name) + PatchType.TREE_PATCH -> setVarbit(player, patch.varbit, plantable!!.value + plantable!!.stages) + else -> log(this::class.java, Log.WARN, "Invalid setting of isCheckHealth for patch type: " + patch.type.name + "at" + patch.name) } } else { when(patch.type){