From 71f9473b4e1f8c028a447cab10c8c941908f4a56 Mon Sep 17 00:00:00 2001 From: ceikry Date: Sun, 11 Jul 2021 09:50:03 -0500 Subject: [PATCH] Fixed a bug that prevented banshees from dying --- .../java/core/game/node/entity/skill/slayer/BansheeNPC.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Server/src/main/java/core/game/node/entity/skill/slayer/BansheeNPC.java b/Server/src/main/java/core/game/node/entity/skill/slayer/BansheeNPC.java index dae375572..e561f79b4 100644 --- a/Server/src/main/java/core/game/node/entity/skill/slayer/BansheeNPC.java +++ b/Server/src/main/java/core/game/node/entity/skill/slayer/BansheeNPC.java @@ -81,8 +81,8 @@ public final class BansheeNPC extends AbstractNPC { } @Override - public void checkImpact(BattleState state) { - super.checkImpact(state); + public void onImpact(Entity entity, BattleState state) { + super.onImpact(entity, state); if (state.getAttacker() instanceof Player) { final Player player = (Player) state.getAttacker(); if (!hasEarMuffs(player)) {