diff --git a/CHANGELOG b/CHANGELOG index b0f2e9398..7ca09460a 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -60,4 +60,5 @@ < ---- ABOVE Released NOVEMBER 22, 2021 https://gitlab.com/2009scape/2009scape/-/tags/Nov-22-2021 ---- > - Animations for passing through Isafdar Dense Forest added - Implement Wire Traps, Leaf Traps, and Stick Traps in Isafdar -- Quest point cape/hood no longer unequip on login if wearing QP hood \ No newline at end of file +- Quest point cape/hood no longer unequip on login if wearing QP hood +- Random Event Genie lamps now scale exp correctly diff --git a/Server/src/main/java/core/game/interaction/item/LampPlugin.java b/Server/src/main/java/core/game/interaction/item/LampPlugin.java index eae8da606..81a626397 100644 --- a/Server/src/main/java/core/game/interaction/item/LampPlugin.java +++ b/Server/src/main/java/core/game/interaction/item/LampPlugin.java @@ -46,7 +46,11 @@ public final class LampPlugin extends OptionHandler { player.sendMessage("Your need at least" + lamp.getLevelRequirement() + " " + Skills.SKILL_NAME[skill] + " to do this."); return; } - player.getSkills().addExperience(skill,lamp.getExp()); + if(lamp == Lamps.GENIE_LAMP){ + player.getSkills().addExperience(skill,player.getSkills().getLevel(skill)*10); + } else { + player.getSkills().addExperience(skill,lamp.getExp()); + } player.getInventory().remove((Item) player.getAttribute("lamp")); }