From c70c292943808d8ecf136fb4892917baa8ee9cc2 Mon Sep 17 00:00:00 2001 From: Player Name Date: Sat, 25 Nov 2023 14:36:50 +0000 Subject: [PATCH] Abyss obstacle success rate is now 100% at level 99 (instead of 99%) --- .../content/global/skill/runecrafting/abyss/AbyssPlugin.kt | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Server/src/main/content/global/skill/runecrafting/abyss/AbyssPlugin.kt b/Server/src/main/content/global/skill/runecrafting/abyss/AbyssPlugin.kt index f50358851..e44b57da1 100644 --- a/Server/src/main/content/global/skill/runecrafting/abyss/AbyssPlugin.kt +++ b/Server/src/main/content/global/skill/runecrafting/abyss/AbyssPlugin.kt @@ -265,8 +265,7 @@ class AbyssPlugin : InteractionListener { override fun pulse(): Boolean { when (count++) { 1 -> sendMessage(player, messages[0]) - 3 -> return if (RandomFunction.random(100) < getStatLevel(player,skill) - ) { + 3 -> return if (RandomFunction.random(100) < getStatLevel(player,skill)+1) { sendMessage(player, colorize("%G${messages[1]}")) if(varbitVal != null) { setVarbit(player, 625, varbitVal) } false