From e8ed23d04f1848c4d576ba78e36a9f8627343392 Mon Sep 17 00:00:00 2001 From: Ceikry Date: Sat, 9 Apr 2022 02:19:03 +0000 Subject: [PATCH] Fix weird integer casting bug with pyramid plunder affecting drop rates --- .../rs09/game/content/activity/pyramidplunder/PlunderUtils.kt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Server/src/main/kotlin/rs09/game/content/activity/pyramidplunder/PlunderUtils.kt b/Server/src/main/kotlin/rs09/game/content/activity/pyramidplunder/PlunderUtils.kt index 3047464d5..dd1d97b8d 100644 --- a/Server/src/main/kotlin/rs09/game/content/activity/pyramidplunder/PlunderUtils.kt +++ b/Server/src/main/kotlin/rs09/game/content/activity/pyramidplunder/PlunderUtils.kt @@ -267,8 +267,8 @@ object PlunderUtils { //tier 3 -> chest val room = getRoom(player)!!.room val divisor = (room * 2) * (tier * 35) - val goldRate = divisor / 650 - val stoneRate = divisor / 250 + val goldRate = divisor / 650.0 + val stoneRate = divisor / 250.0 val roll = RandomFunction.RANDOM.nextDouble() if(goldRate > roll)