diff --git a/Server/src/main/java/core/game/node/entity/skill/hunter/bnet/BNetNode.java b/Server/src/main/java/core/game/node/entity/skill/hunter/bnet/BNetNode.java index 275588046..8ec9d2aa4 100644 --- a/Server/src/main/java/core/game/node/entity/skill/hunter/bnet/BNetNode.java +++ b/Server/src/main/java/core/game/node/entity/skill/hunter/bnet/BNetNode.java @@ -136,7 +136,7 @@ public class BNetNode { * @return {@code} True if so. */ public boolean isBareHand(Player player) { - return !hasNet(player) && player.getSkills().getStaticLevel(Skills.HUNTER) >= getBareHandLevel() && player.getSkills().getStaticLevel(Skills.AGILITY) >= getAgilityLevel(); + return !hasNet(player) && player.getSkills().getLevel(Skills.HUNTER) >= getBareHandLevel() && player.getSkills().getLevel(Skills.AGILITY) >= getAgilityLevel(); } /** diff --git a/Server/src/main/java/core/game/node/entity/skill/hunter/bnet/BNetPulse.java b/Server/src/main/java/core/game/node/entity/skill/hunter/bnet/BNetPulse.java index 638531490..d3e3e6cb5 100644 --- a/Server/src/main/java/core/game/node/entity/skill/hunter/bnet/BNetPulse.java +++ b/Server/src/main/java/core/game/node/entity/skill/hunter/bnet/BNetPulse.java @@ -69,7 +69,7 @@ public final class BNetPulse extends SkillPulse { @Override public boolean checkRequirements() { - if (player.getHunterManager().getStaticLevel() < type.getLevel()) { + if (player.getSkills().getLevel(Skills.HUNTER) < type.getLevel()) { player.sendMessage("You need a Hunter level of at least " + type.getLevel() + " in order to do that."); return false; }