@dialogue npc:5511 npc("Ah, isn't it a lovely day?") player("It's not bad. What puts you in such a good mood?") npc("Oh, I just love my job. The smell of the sea breeze, the", "smell of the arctic pine sap, the smell of the yaks. I find it", All so bracing.") player("Bracing? Hmmm. I think I might have chosen a different word.")