package content.global.handlers.scenery; import core.cache.def.impl.SceneryDefinition; import core.game.interaction.OptionHandler; import core.game.node.Node; import core.game.node.entity.player.Player; import core.game.node.item.Item; import core.plugin.Initializable; import core.plugin.Plugin; /** * Represents the doogle leaf plugin for this object. * @author 'Vexia * @version 1.0 */ @Initializable public class DoogleLeafPlugin extends OptionHandler { /** * Represents the leaf item. */ private static final Item LEAF = new Item(1573, 1); @Override public Plugin newInstance(Object arg) throws Throwable { SceneryDefinition.forId(31155).getHandlers().put("option:pick-leaf", this); return this; } @Override public boolean handle(Player player, Node node, String option) { if (!player.getInventory().add(LEAF)) { player.getPacketDispatch().sendMessage("You don't have have enough space in your inventory."); } else { player.getPacketDispatch().sendMessage("You pick some doogle leaves."); } return true; } }