package content.region.karamja.quest.tribaltotem import core.api.rewardXP import core.game.content.quest.fremtrials.FremennikTrials import core.game.node.entity.player.Player import core.game.node.entity.player.link.quest.Quest import core.game.node.entity.skill.Skills import core.game.node.item.GroundItemManager import core.game.node.item.Item import core.plugin.Initializable import org.rs09.consts.Items @Initializable class TribalTotem : Quest("Tribal Totem",126,125,1,200,0,1,5){ class SkillRequirement(val skill: Int?, val level: Int?) val requirements = arrayListOf() override fun drawJournal(player: Player?, stage: Int) { super.drawJournal(player, stage) var line = 11 val started = player?.questRepository?.getStage("Tribal Totem")!! > 0 if(!started){ line(player,"I can start this quest by speaking to !!Kangai Mau?? in",line++) line(player,"!!Shrimp & Parrot?? restaurant in Brimhaven.",line++) line += 1 line(player,"To complete this quest I need:",line++) line(player,"!!Level 21 Theiving??",line++, player?.skills?.getStaticLevel(Skills.THIEVING)!! >= 21) } else if(started && stage != 100){ if(stage >= 10){ line(player,"I agreed to help !!Kangai Mau?? on Brimhaven recover",line++,stage>15) line(player,"the tribal totem stolen from his village by",line++,stage>15) line(player,"!!Lord Handelmort??.",line++,stage>10) } if(stage >= 20){ line(player,"I found a package due for delivery to !!Lord Handelmort??",line++,stage>25) line(player,"at the !!G.P.D.T. Depot??, and swapped the label for the",line++,stage>25) line(player,"!!Wizard Cromperty's?? experimental teleport block.",line++,stage>25) } if(stage >= 30){ line(player,"I got the !!G.P.D.T.?? men to deliver the teleport block to",line++,stage>35) line(player,"!!Lord Handelmort?? and teleported myself inside.",line++,stage>35) } } else if(stage == 100){ if(stage == 100){ line(player,"After bypassing the traps and security inside the mansion I was able",line++) line(player,"to reclaim the totem, and take it back to !!Kangai Mau??, who rewarded",line++) line(player,"me for all of my help.",line++) line += 1 line(player,"QUEST COMPLETE!",line++ +1) } } } override fun finish(player: Player?) { super.finish(player) player ?: return var ln = 10 player.packetDispatch.sendItemZoomOnInterface(Items.TOTEM_1857,230,277,5) drawReward(player,"1 Quest point",ln++) drawReward(player,"1,775 Thieving XP",ln++) drawReward(player,"5 Swordfish",ln++) rewardXP(player,Skills.THIEVING,1775.0) if(!player.inventory.add(Item(Items.SWORDFISH_373,5))){ GroundItemManager.create(Item(Items.SWORDFISH_373,5),player) } cleanTTAttributes(player) } override fun newInstance(`object`: Any?): Quest { requirements.add(SkillRequirement(Skills.THIEVING, 21)) return this } private fun cleanTTAttributes(player: Player){ player.removeAttribute("TT:StairsChecked") player.removeAttribute("TT:DoorUnlocked") } }