Fixed character misgendering themselves during secondary bank account opening dialogue

This commit is contained in:
vddcore
2022-06-13 07:26:10 +00:00
committed by Ryan
parent 49f3d3cff3
commit 053edc3f34
@@ -20,6 +20,7 @@ import core.game.node.entity.npc.AbstractNPC;
import core.game.node.entity.npc.NPC; import core.game.node.entity.npc.NPC;
import core.game.node.entity.player.Player; import core.game.node.entity.player.Player;
import core.game.node.entity.player.link.IronmanMode; import core.game.node.entity.player.link.IronmanMode;
import core.game.node.entity.player.link.appearance.Gender;
import core.game.node.entity.player.link.diary.DiaryType; import core.game.node.entity.player.link.diary.DiaryType;
import core.game.node.item.Item; import core.game.node.item.Item;
import core.game.node.scenery.Scenery; import core.game.node.scenery.Scenery;
@@ -241,7 +242,7 @@ public final class BankingPlugin extends OptionHandler {
stage = 11; stage = 11;
break; break;
case 11: case 11:
player(FacialExpression.LAUGH,"Well of course I can, a man of my","status could afford a measly bank fee"); player(FacialExpression.LAUGH,"Well of course I can, a " + (player.isMale() ? "man" : "woman") + " of my","status could afford a measly bank fee");
stage = 12; stage = 12;
break; break;
case 12: case 12: