Fixed incorrect items in circulation

Corrected incorrect rune kite (h)
Corrected incorrect adamant kite (h)
Corrected incorrect lamps
Corrected incorrect blurberry specials
This commit is contained in:
Player Name
2025-03-25 09:28:14 +00:00
committed by Ryan
parent dda80d535b
commit 0622aed00c
3 changed files with 18 additions and 8 deletions
@@ -109,15 +109,9 @@ class HaroldDialogueFile : DialogueFile() {
21 -> playerl(FacialExpression.ASKING, "What?").also { stage++ }
22 -> npcl(FacialExpression.FRIENDLY, "I really fancy one of those Blurberry Specials. I never get over to the Gnome Stronghold so I haven't had one for ages!").also { stage++ }
23 -> {
if (removeItem(player!!, Items.BLURBERRY_SPECIAL_2064)) {
if (removeItem(player!!, Items.BLURBERRY_SPECIAL_2064) || removeItem(player!!, Items.PREMADE_BLURB_SP_2028)) {
sendMessage(player!!, "You give Harold a Blurberry Special.")
sendItemDialogue(player!!, Items.BLURBERRY_SPECIAL_2064, "You give Harold a Blurberry Special.").also { stage++ }
} else if (removeItem(player!!, Items.BLURBERRY_SPECIAL_9520)) { // This should not be here since 9520 is used by the gnome restaurant minigame.
sendMessage(player!!, "You give Harold a Blurberry Special.")
sendItemDialogue(player!!, Items.BLURBERRY_SPECIAL_2064, "You give Harold a Blurberry Special.").also { stage++ }
} else if (removeItem(player!!, Items.PREMADE_BLURB_SP_2028)) {
sendMessage(player!!, "You give Harold a Blurberry Special.")
sendItemDialogue(player!!, Items.PREMADE_BLURB_SP_2028, "You give Harold a Blurberry Special.").also { stage++ }
} else {
player(FacialExpression.FRIENDLY, "I'll go and get you one.").also { stage = END_DIALOGUE }
}