Random Events should now spawn correctly

Fixed an issue that was causing tick event hooks to not fire
This commit is contained in:
Ceikry
2022-05-16 12:22:29 +00:00
committed by Ryan
parent 8835799230
commit 07065c7e79
8 changed files with 67 additions and 9 deletions
+1 -1
View File
@@ -13,4 +13,4 @@ data class InteractionEvent(val target: Node, val option: String) : Event
data class ButtonClickedEvent(val iface: Int, val buttonId: Int) : Event
data class UsedWithEvent(val used: Int, val with: Int) : Event
data class SelfDeath(val killer: Entity) : Event
data class TickEvent(val source: Entity) : Event
data class TickEvent(val worldTicks: Int) : Event