Fixed Doric's Quest's log appearing blank

This commit is contained in:
bushtail
2023-08-31 08:34:08 +00:00
committed by Ryan
parent 2747eb61ec
commit 081f14b5e8
2 changed files with 2 additions and 2 deletions
@@ -11,7 +11,7 @@ import core.tools.END_DIALOGUE
import org.rs09.consts.Items import org.rs09.consts.Items
import org.rs09.consts.NPCs import org.rs09.consts.NPCs
class DoricDoricsQuestDialogue(val dStage: Int) : DialogueFile() { class DoricDoricsQuestDialogue(private val dStage: Int) : DialogueFile() {
override fun handle(componentID: Int, buttonID: Int) { override fun handle(componentID: Int, buttonID: Int) {
when(dStage) { when(dStage) {
10 -> handleQuestStartDialogue(player, false) 10 -> handleQuestStartDialogue(player, false)
@@ -21,7 +21,7 @@ class DoricsQuest : Quest("Doric's Quest", 17, 16, 1, 31, 0, 1, 100) {
line(player, "!!Falador??.", line++) line(player, "!!Falador??.", line++)
line(player, "There aren't any requirements but !!Level 15 Mining?? will help.", line++) line(player, "There aren't any requirements but !!Level 15 Mining?? will help.", line++)
} else { } else {
if(stage == 50) { if(stage in 1..99) {
line(player, "I have spoken to !!Doric??.", line++) line(player, "I have spoken to !!Doric??.", line++)
line(player, "I need to collect some items and bring them to !!Doric??:", line++) line(player, "I need to collect some items and bring them to !!Doric??:", line++)
line(player, "6 Clay", line++, inInventory(player, Items.CLAY_434, 6)) line(player, "6 Clay", line++, inInventory(player, Items.CLAY_434, 6))