Part 1 of achievement diary rewrite, the following diaries have been partially or totally rewritten
Lumbridge Beginner Lumbridge Easy Lumbridge Medium Falador Easy Falador Hard Fremennik Easy Fremennik Medium Karamja Easy Karamja Medium Karamja Hard Seers' Village Easy Seers' Village Medium Varrock Easy Varrock Medium
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@@ -135,6 +135,15 @@ fun isEquipped(player: Player, id: Int): Boolean {
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return amountInEquipment(player, id) > 0
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}
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/**
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* Check that a set of items is equipped by the given player
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*/
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fun areEquipped(player: Player, vararg ids: Int): Boolean {
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return ids.all { id ->
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amountInEquipment(player, id) > 0
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}
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}
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data class ContainerisedItem(val container: core.game.container.Container?, val itemId: Int)
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/**
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@@ -1,22 +1,44 @@
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package api.events
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import core.game.component.Component
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import core.game.content.dialogue.DialoguePlugin
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import core.game.node.Node
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import core.game.node.entity.Entity
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import core.game.node.entity.npc.NPC
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import core.game.node.entity.player.link.SpellBookManager.SpellBook
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import core.game.node.entity.player.link.TeleportManager.TeleportType
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import core.game.node.item.Item
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import core.game.world.map.Location
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import rs09.game.content.jobs.JobType
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import rs09.game.interaction.inter.FairyRing
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import rs09.game.node.entity.skill.magic.TeleportMethod
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data class ResourceProducedEvent(val itemId: Int, val amount: Int, val source: Node, val original: Int = -1) : Event
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data class NPCKillEvent(val npc: NPC) : Event
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data class TeleportEvent(val type: TeleportType, val source: Int = -1, val location: Location) : Event
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data class TeleportEvent(val type: TeleportType, val method: TeleportMethod, val source: Any, val location: Location) : Event
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data class LitFireEvent(val logId: Int) : Event
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data class InteractionEvent(val target: Node, val option: String) : Event
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data class ButtonClickedEvent(val iface: Int, val buttonId: Int) : Event
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data class UsedWithEvent(val used: Int, val with: Int) : Event
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data class SelfDeath(val killer: Entity) : Event
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data class ButtonClickEvent(val iface: Int, val buttonId: Int) : Event
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data class DialogueOpenEvent(val dialogue: DialoguePlugin) : Event
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data class DialogueOptionSelectionEvent(val dialogue: Any, val currentStage: Int, val optionId: Int) : Event
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data class DialogueCloseEvent(val dialogue: DialoguePlugin) : Event
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data class UseWithEvent(val used: Int, val with: Int) : Event
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data class SelfDeathEvent(val killer: Entity) : Event
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data class TickEvent(val worldTicks: Int) : Event
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data class PickUpEvent(val itemId: Int) : Event
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data class InterfaceOpenEvent(val component: Component) : Event
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data class InterfaceCloseEvent(val component: Component) : Event
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data class VarbitUpdateEvent(val offset: Int, val value: Int) : Event
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data class AttributeSetEvent(val entity: Entity, val attribute: String, val value: Any) : Event
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data class AttributeRemoveEvent(val entity: Entity, val attribute: String) : Event
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data class SpellCastEvent(val spellBook: SpellBook, val spellId: Int) : Event
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data class ItemAlchemizationEvent(val itemId: Int, val isHigh: Boolean) : Event
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data class ItemEquipEvent(val itemId: Int, val slotId: Int) : Event
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data class ItemUnequipEvent(val itemId: Int, val slotId: Int) : Event
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data class ItemShopPurchaseEvent(val itemId: Int, val amount: Int, val currency: Item) : Event
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data class ItemShopSellEvent(val itemId: Int, val amount: Int, val currency: Item) : Event
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data class JobAssignmentEvent(val jobType: JobType, val employerNpc: NPC) : Event
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data class FairyRingDialEvent(val fairyRing: FairyRing) : Event
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data class VarbitUpdateEvent(val offset: Int, val value: Int) : Event
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data class DynamicSkillLevelChangeEvent(val skillId: Int, val oldValue: Int, val newValue: Int): Event
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data class SummoningPointsRechargeEvent(val obelisk: Node) : Event
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data class PrayerPointsRechargeEvent(val altar: Node) : Event
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