Removed obsolete "schedule" method causing undesirable death side effects
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@@ -79,7 +79,7 @@ public abstract class NodeTask {
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* @return The pulse used for this task.
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* @return The pulse used for this task.
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*/
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*/
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public Pulse schedule(final Node node, final Node... n) {
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public Pulse schedule(final Node node, final Node... n) {
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GameWorld.getPulser().submit(pulse = new Pulse(ticks, node) {
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pulse = new Pulse(ticks, node) {
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@Override
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@Override
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public void start() {
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public void start() {
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@@ -102,7 +102,7 @@ public abstract class NodeTask {
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public boolean removeFor(String s) {
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public boolean removeFor(String s) {
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return NodeTask.this.removeFor(s, node, n);
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return NodeTask.this.removeFor(s, node, n);
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}
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}
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});
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};
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return pulse;
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return pulse;
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}
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}
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