Fixed fishing trawler teleport and random event issues

This commit is contained in:
Zerken
2023-10-17 11:02:12 +00:00
committed by Ryan
parent 5237051e71
commit 0e6b4ad816
3 changed files with 16 additions and 4 deletions
@@ -1,5 +1,6 @@
package content.minigame.fishingtrawler
import core.api.MapArea
import core.game.node.entity.player.Player
import core.game.system.task.Pulse
import core.game.world.GameWorld
@@ -10,6 +11,7 @@ import core.plugin.Initializable
import core.tools.ticksToSeconds
import core.game.activity.ActivityManager
import core.game.activity.ActivityPlugin
import core.game.world.map.zone.ZoneBorders
import core.tools.colorize
@@ -17,13 +19,14 @@ import core.tools.colorize
* Handles the fishing trawler "waiting room"
* @author Ceikry
*/
private val WAIT_TIME = if(GameWorld.settings?.isDevMode == true) 10 else 203
private val WAIT_TIME = if(GameWorld.settings?.isDevMode == true) 30 else 203
private val waitingPlayers = ArrayList<Player>()
private val ftWaitingArea = arrayOf(ZoneBorders(2668, 3165, 2675, 3184))
private val sessions = ArrayList<FishingTrawlerSession>()
private var activity: FishingTrawlerActivity? = null
private var nextStart = GameWorld.ticks + WAIT_TIME
@Initializable
class FishingTrawlerActivity : ActivityPlugin("fishing trawler",false,false,true,ZoneRestriction.CANNON,ZoneRestriction.FIRES,ZoneRestriction.FOLLOWERS,ZoneRestriction.RANDOM_EVENTS) {
class FishingTrawlerActivity : ActivityPlugin("fishing trawler",false,false,true,ZoneRestriction.CANNON,ZoneRestriction.FIRES,ZoneRestriction.FOLLOWERS,ZoneRestriction.RANDOM_EVENTS), MapArea {
init {
activity = this
@@ -86,4 +89,12 @@ class FishingTrawlerActivity : ActivityPlugin("fishing trawler",false,false,true
override fun getSpawnLocation(): Location {
return Location.create(2667, 3161, 0)
}
override fun defineAreaBorders(): Array<ZoneBorders> {
return ftWaitingArea
}
override fun getRestrictions(): Array<ZoneRestriction> {
return arrayOf(ZoneRestriction.RANDOM_EVENTS, ZoneRestriction.TELEPORT)
}
}