Fixed bug preventing use of slayer boosters for slayer tasks

This commit is contained in:
Player Name
2023-09-28 08:48:47 +00:00
committed by Ryan
parent dfdc9dc6a5
commit 0f1f4dec96
2 changed files with 3 additions and 3 deletions
@@ -61,7 +61,7 @@ public abstract class IdleAbstractNPC extends AbstractNPC {
if (isInvisible()) {
return false;
}
if (getTask() != null && entity instanceof Player && getTask().levelReq > entity.getSkills().getStaticLevel(Skills.SLAYER)) {
if (getTask() != null && entity instanceof Player && getTask().levelReq > entity.getSkills().getLevel(Skills.SLAYER)) {
if(message) {
((Player) entity).getPacketDispatch().sendMessage("You need a higher slayer level to know how to wound this monster.");
}
@@ -390,7 +390,7 @@ public class NPC extends Entity {
super.checkImpact(state);
Entity entity = state.getAttacker();
behavior.beforeDamageReceived(this, entity, state);
if (task != null && entity instanceof Player && task.levelReq > entity.getSkills().getStaticLevel(Skills.SLAYER)) {
if (task != null && entity instanceof Player && task.levelReq > entity.getSkills().getLevel(Skills.SLAYER)) {
state.neutralizeHits();
}
}
@@ -400,7 +400,7 @@ public class NPC extends Entity {
if (isInvisible()) {
return false;
}
if (task != null && entity instanceof Player && task.levelReq > entity.getSkills().getStaticLevel(Skills.SLAYER)) {
if (task != null && entity instanceof Player && task.levelReq > entity.getSkills().getLevel(Skills.SLAYER)) {
if(message) {
((Player) entity).getPacketDispatch().sendMessage("You need a higher slayer level to know how to wound this monster.");
}