Crystal Equipment Changes
Buying a new bow or shield from Islwyn will be "new" and tradable Recharging a crystal seed into either will be "full" and not tradable
This commit is contained in:
+4
-4
@@ -322,8 +322,8 @@ public class IslwynDialogue extends DialoguePlugin {
|
|||||||
}
|
}
|
||||||
if (player.getInventory().contains(995, price)) {
|
if (player.getInventory().contains(995, price)) {
|
||||||
if (player.getInventory().remove(new Item(995, price))) {
|
if (player.getInventory().remove(new Item(995, price))) {
|
||||||
if (!player.getInventory().add(new Item(4214, 1))) {
|
if (!player.getInventory().add(new Item(4212, 1))) {
|
||||||
GroundItemManager.create(new Item(4214, 1), player);
|
GroundItemManager.create(new Item(4212, 1), player);
|
||||||
}
|
}
|
||||||
end();
|
end();
|
||||||
}
|
}
|
||||||
@@ -337,8 +337,8 @@ public class IslwynDialogue extends DialoguePlugin {
|
|||||||
}
|
}
|
||||||
if (player.getInventory().contains(995, price)) {
|
if (player.getInventory().contains(995, price)) {
|
||||||
if (player.getInventory().remove(new Item(995, price))) {
|
if (player.getInventory().remove(new Item(995, price))) {
|
||||||
if (!player.getInventory().add(new Item(4225, 1))) {
|
if (!player.getInventory().add(new Item(4224, 1))) {
|
||||||
GroundItemManager.create(new Item(4225, 1), player);
|
GroundItemManager.create(new Item(4224, 1), player);
|
||||||
}
|
}
|
||||||
end();
|
end();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user