Added ability to define custom varbits via JSON

Fixed the bank note/unnote and insert/swap toggle buttons not persisting between logins
This commit is contained in:
vddcore
2022-07-07 07:37:21 +00:00
committed by Ryan
parent 0fcaa8ad24
commit 1077459979
24 changed files with 151 additions and 97 deletions
+2 -1
View File
@@ -18,4 +18,5 @@ data class SelfDeath(val killer: Entity) : Event
data class TickEvent(val worldTicks: Int) : Event
data class PickUpEvent(val itemId: Int) : Event
data class InterfaceOpenEvent(val component: Component) : Event
data class InterfaceCloseEvent(val component: Component) : Event
data class InterfaceCloseEvent(val component: Component) : Event
data class VarbitUpdateEvent(val offset: Int, val value: Int) : Event
@@ -15,4 +15,5 @@ object Event {
@JvmStatic val PickedUp = PickUpEvent::class.java
@JvmStatic val InterfaceOpened = InterfaceOpenEvent::class.java
@JvmStatic val InterfaceClosed = InterfaceCloseEvent::class.java
@JvmStatic val VarbitUpdated = VarbitUpdateEvent::class.java
}
+1 -1
View File
@@ -23,7 +23,7 @@ class Varp(val index: Int) {
return config
}
fun getVarbit(offset: Int): Int?{
fun getVarbit(offset: Int): Int {
return getVarbitValue(offset)
}
+25 -11
View File
@@ -1,9 +1,8 @@
package rs09.game
import api.events.VarbitUpdateEvent
import core.cache.def.impl.VarbitDefinition
import core.game.node.entity.player.Player
import core.net.packet.PacketRepository
import core.net.packet.context.VarbitContext
import org.json.simple.JSONArray
import org.json.simple.JSONObject
import rs09.game.node.entity.skill.farming.FarmingPatch
@@ -31,26 +30,41 @@ class VarpManager(val player: Player) {
}
fun setVarbit(def: VarbitDefinition, value: Int){
get(def.configId).setVarbit(def.bitShift,value).send(player)
get(def.varpId).setVarbit(def.startBit,value).send(player)
player.dispatch(VarbitUpdateEvent(def.id, value))
}
fun setVarbit(varbitIndex: Int, value: Int){
val def = VarbitDefinition.forId(varbitIndex)
get(def.configId).setVarbit(def.bitShift, value)
get(def.configId).send(player)
get(def.varpId).setVarbit(def.startBit, value)
get(def.varpId).send(player)
player.dispatch(VarbitUpdateEvent(varbitIndex, value))
}
fun getVarbit(varbitIndex: Int){
fun getVarbit(varbitIndex: Int): Int{
val def = VarbitDefinition.forId(varbitIndex)
get(def.configId).getVarbit(def.bitShift)
return get(def.varpId).getVarbit(def.startBit)
}
fun flagSave(index: Int){
get(index).save = true
fun flagSave(index: Int, isVarbit: Boolean = false){
if (isVarbit) {
val def = VarbitDefinition.forId(index)
flagSave(def.varpId, false)
} else {
get(index).save = true
}
}
fun unflagSave(index: Int){
get(index).save = false
fun unflagSave(index: Int, isVarbit: Boolean = false){
if (isVarbit) {
val def = VarbitDefinition.forId(index)
unflagSave(def.varpId, false)
}
else {
get(index).save = false
}
}
fun sendAllVarps(){
@@ -44,7 +44,7 @@ class CanoeStationListener : InteractionListener {
return@on true
}
player.lock()
player.varpManager.get(varbit.configId).clearBitRange(0,31)
player.varpManager.get(varbit.varpId).clearBitRange(0,31)
player.faceLocation(CanoeUtils.getFaceLocation(player.location))
player.animate(axe.animation)
player.varpManager.setVarbit(varbit,STAGE_TREE_NONINTERACTABLE)
@@ -25,7 +25,7 @@ enum class CompostBins(val varpIndex: Int, val varpOffest: Int) {
fun forObjectID(id: Int): CompostBins?{
val objDef = SceneryDefinition.forId(id)
val def = VarbitDefinition.forObjectID(objDef.varbitID)
return bins[def.configId shl def.bitShift]
return bins[def.varpId shl def.startBit]
}
}
@@ -83,7 +83,7 @@ enum class FarmingPatch(val varpIndex: Int, val varpOffset: Int, val type: Patch
fun forObjectID(id: Int): FarmingPatch?{
val objDef = SceneryDefinition.forId(id)
val def = VarbitDefinition.forObjectID(objDef.varbitID)
return patches[def.configId shl def.bitShift]
return patches[def.varpId shl def.startBit]
}
}
@@ -156,9 +156,9 @@ class DevelopmentCommandSet : CommandSet(Privilege.ADMIN) {
for(id in 0 until 10000)
{
val def = VarbitDefinition.forId(id)
if(def.configId == varp)
if(def.varpId == varp)
{
sendMessage(player, "${def.id} -> [offset: ${def.bitShift}, upperBound: ${def.bitSize}]")
sendMessage(player, "${def.id} -> [offset: ${def.startBit}, upperBound: ${def.endBit}]")
}
}
sendMessage(player, "=========================================")
@@ -117,7 +117,7 @@ class MiscCommandSet : CommandSet(Privilege.ADMIN){
notify(player,"Region: [id=" + l.regionId + ", active=" + r.isActive + ", instanced=" + (r is DynamicRegion) + "], obj=" + RegionManager.getObject(l) + ".")
notify(player, "Jagex: ${l.z}_${l.regionId shr 8}_${l.regionId and 0xFF}_${l.localX}_${l.localY}")
notify(player,"Object: " + RegionManager.getObject(l).also{obj = it} + ".")
notify(player,"Object Varp: " + obj?.definition?.configFile?.configId + " offset: " + obj?.definition?.configFile?.bitShift + " size: " + (obj?.definition?.configFile?.bitShift?.minus(obj?.definition?.configFile?.bitShift!!)))
notify(player,"Object Varp: " + obj?.definition?.configFile?.varpId + " offset: " + obj?.definition?.configFile?.startBit + " size: " + (obj?.definition?.configFile?.startBit?.minus(obj?.definition?.configFile?.startBit!!)))
SystemLogger.logInfo("Viewport: " + l.getSceneX(player.playerFlags.lastSceneGraph) + "," + l.getSceneY(player.playerFlags.lastSceneGraph))
val loc = "Location.create(" + l.x + ", " + l.y + ", " + l.z + ")"
SystemLogger.logInfo(loc + "; " + player.playerFlags.lastSceneGraph + ", " + l.localX + ", " + l.localY)
@@ -427,7 +427,7 @@ class MiscCommandSet : CommandSet(Privilege.ADMIN){
reject(player,"Syntax: ::getobjectvarp objectid")
}
val objectID = args[1].toInt()
notify(player, "${VarbitDefinition.forObjectID(SceneryDefinition.forId(objectID).varbitID).configId}")
notify(player, "${VarbitDefinition.forObjectID(SceneryDefinition.forId(objectID).varbitID).varpId}")
}
define("define_varbit", Privilege.ADMIN, "::define_varbit <lt>VARBIT ID<gt>", "Prints information about the given varbit."){ player, args ->
@@ -26,6 +26,7 @@ class ConfigParser : Commands {
GroundSpawnLoader().load()
MusicConfigLoader().load()
RangedConfigLoader().load()
CustomVarbitParser().load()
}
fun reloadConfigs(callback: () -> Unit) {
@@ -0,0 +1,35 @@
package rs09.game.system.config
import core.cache.def.impl.VarbitDefinition
import org.json.simple.JSONArray
import org.json.simple.JSONObject
import org.json.simple.parser.JSONParser
import rs09.ServerConstants
import rs09.game.system.SystemLogger
import java.io.FileReader
class CustomVarbitParser {
val parser = JSONParser()
var reader: FileReader? = null
fun load() {
var count = 0
reader = FileReader(ServerConstants.CONFIG_PATH + "varbit_definitions.json")
val array = parser.parse(reader) as JSONArray
for (jObject in array) {
val varbitDef = jObject as JSONObject
val varpId = varbitDef["varpId"].toString().toInt()
val varbitId = varbitDef["varbitId"].toString().toInt()
val startBit = varbitDef["startBit"].toString().toInt()
val endBit = varbitDef["endBit"].toString().toInt()
VarbitDefinition.create(varpId, varbitId, startBit, endBit)
count++
}
SystemLogger.logInfo("Parsed $count custom varbit definitions.")
}
}