Greatly improved server performance by limiting the max wander radius return-to-spawn behavior applies to, and ensuring only one return-to-spawn movement pulse triggers at a time
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@@ -9,8 +9,14 @@ import org.junit.jupiter.api.Assertions
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import org.junit.jupiter.api.Test
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class APITests {
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val testPlayer = TestUtils.getMockPlayer("test")
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val testPlayer2 = TestUtils.getMockPlayer("test2")
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var testPlayer: MockPlayer
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var testPlayer2: MockPlayer
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init {
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TestUtils.preTestSetup()
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testPlayer = TestUtils.getMockPlayer("test")
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testPlayer2 = TestUtils.getMockPlayer("test2")
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}
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@Test fun testIfaceSettings(){
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var builder = IfaceSettingsBuilder()
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