Greatly improved server performance by limiting the max wander radius return-to-spawn behavior applies to, and ensuring only one return-to-spawn movement pulse triggers at a time

This commit is contained in:
Ceikry
2023-08-06 12:30:13 +00:00
committed by Ryan
parent 6cf0e03177
commit 16a7640e56
2 changed files with 12 additions and 2 deletions
+8 -2
View File
@@ -9,8 +9,14 @@ import org.junit.jupiter.api.Assertions
import org.junit.jupiter.api.Test
class APITests {
val testPlayer = TestUtils.getMockPlayer("test")
val testPlayer2 = TestUtils.getMockPlayer("test2")
var testPlayer: MockPlayer
var testPlayer2: MockPlayer
init {
TestUtils.preTestSetup()
testPlayer = TestUtils.getMockPlayer("test")
testPlayer2 = TestUtils.getMockPlayer("test2")
}
@Test fun testIfaceSettings(){
var builder = IfaceSettingsBuilder()