Code cleanup
Reorganised imports Removed redundant qualifiers
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@@ -582,7 +582,7 @@ class Adventurer(val style: CombatStyle): Script() {
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// At the Crumbling Wall in Falador
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ZoneBorders(2937,3356,2936,3353) to { it: Adventurer ->
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// Interact with the Crumbling Wall
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val wall = it.scriptAPI.getNearestNode("Crumbling wall", true);
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val wall = it.scriptAPI.getNearestNode("Crumbling wall", true)
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if (wall == null) {
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it.refresh()
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it.ticks = 0
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@@ -155,7 +155,7 @@ class CannonballSmelter : Script() {
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val furnace = scriptAPI.getNearestNode(11666, true)
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scriptAPI.interact(bot, furnace, "smelt")
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// TODO: should bots use real interfaces?
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bot.pulseManager.run(SmeltingPulse(bot, null, Bar.STEEL, 9));
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bot.pulseManager.run(SmeltingPulse(bot, null, Bar.STEEL, 9))
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} else {
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state = State.SMELTING_CBALLS
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}
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@@ -273,6 +273,6 @@ class CannonballSmelter : Script() {
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skills.put(Skills.HITPOINTS,99)
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skills.put(Skills.DEFENCE,99)
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skills.put(Skills.SMITHING,35)
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quests.add("Dwarf Cannon");
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quests.add("Dwarf Cannon")
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}
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}
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@@ -144,7 +144,7 @@ class GenericSlayerBot : Script() {
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bot.inventory.clear()
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for(item in inventory)
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bot.inventory.add(item)
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scriptAPI.withdraw(org.rs09.consts.Items.LOBSTER_379,10)
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scriptAPI.withdraw(Items.LOBSTER_379,10)
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bot.fullRestore()
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if(assignment.amount <= 0){
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