Fixed typo in "the poison has worn off" message
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@@ -60,7 +60,7 @@ class Poison : PersistTimer (30, "poison", flags = arrayOf(TimerFlag.ClearOnDeat
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)
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if (severity == 0 && entity is Player)
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sendMessage(entity, "The poison has wore off.")
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sendMessage(entity, "The poison has worn off.")
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return severity > 0
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}
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