fix cannonballs

This commit is contained in:
Ryan
2022-01-02 15:27:53 +00:00
committed by Ceikry
parent bc67e988cf
commit 2bd8999aa0
2 changed files with 3 additions and 1 deletions
+2
View File
@@ -36,6 +36,7 @@ import core.game.world.update.flag.chunk.AnimateObjectUpdateFlag
import core.game.world.update.flag.context.Animation
import core.game.world.update.flag.context.Graphics
import rs09.game.content.dialogue.DialogueFile
import rs09.game.content.dialogue.SkillDialogueHandler
import rs09.game.content.global.GlobalKillCounter;
import rs09.game.system.SystemLogger
import rs09.game.system.config.ItemConfigParser;
@@ -611,6 +612,7 @@ fun openDialogue(player: Player, dialogue: Any, vararg args: Any) {
when (dialogue) {
is Int -> player.dialogueInterpreter.open(dialogue, *args)
is DialogueFile -> player.dialogueInterpreter.open(dialogue, *args)
is SkillDialogueHandler -> dialogue.open()
else -> SystemLogger.logErr("Invalid object type passed to openDialogue() -> ${dialogue.javaClass.simpleName}")
}
}