Corrected attack, defence and death animations used by Waterfiends (idle attack animation is an authentic bug)

This commit is contained in:
damighty
2025-08-31 11:31:56 +03:00
committed by Ryan
parent 79b3f431c1
commit 36267b7a67
2 changed files with 7 additions and 7 deletions
+5 -5
View File
@@ -46877,15 +46877,15 @@
{
"examine": "A fiendish embodiment of water.",
"combat_style": "1",
"melee_animation": "1582",
"range_animation": "1582",
"melee_animation": "299",
"range_animation": "299",
"combat_audio": "3774,3773,3772",
"attack_speed": "4",
"magic_level": "105",
"defence_animation": "1581",
"defence_animation": "301",
"weakness": "4",
"magic_animation": "1582",
"death_animation": "1580",
"magic_animation": "299",
"death_animation": "300",
"name": "Waterfiend",
"defence_level": "128",
"poison_immune": "true",