Made POH deaths safer, fixing random event bug

This commit is contained in:
Player Name
2025-01-20 13:54:34 +00:00
committed by Ryan
parent a932c309b3
commit 3838f01adf
@@ -81,9 +81,10 @@ public final class HouseZone extends MapZone {
if (e instanceof Player) { if (e instanceof Player) {
Player p = (Player) e; Player p = (Player) e;
HouseManager.leave(p); HouseManager.leave(p);
}
return true; return true;
} }
return super.death(e, killer);
}
@Override @Override
public boolean leave(Entity e, boolean logout) { public boolean leave(Entity e, boolean logout) {