Sheep now face player when sheared
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@@ -69,6 +69,7 @@ class SheepBehavior : NPCBehavior(*sheepIds), InteractionListener {
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override fun defineListeners() {
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override fun defineListeners() {
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on(IntType.NPC, "shear") { player, node ->
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on(IntType.NPC, "shear") { player, node ->
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val sheep = node as NPC
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val sheep = node as NPC
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sheep.faceTemporary(player, 1)
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if (sheep.id == NPCs.SHEEP_3579) {
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if (sheep.id == NPCs.SHEEP_3579) {
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if (player.questRepository.getQuest("Sheep Shearer").isStarted(player)) {
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if (player.questRepository.getQuest("Sheep Shearer").isStarted(player)) {
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setAttribute(player, ATTR_IS_PENGUIN_SHEEP_SHEARED, true)
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setAttribute(player, ATTR_IS_PENGUIN_SHEEP_SHEARED, true)
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