Reverted alchemy changes, turns out the item value data in the game cache is so unreliable it's essentially unusable

This commit is contained in:
Ryan
2022-05-21 17:01:27 +00:00
parent bba7c51bb2
commit 40d227d430
3 changed files with 14970 additions and 5286 deletions
@@ -1399,9 +1399,9 @@ public class ItemDefinition extends Definition<Item> {
return forId(noteId).getAlchemyValue(highAlchemy);
}
if (highAlchemy) {
return getConfiguration(ItemConfigParser.HIGH_ALCHEMY, (int)Math.rint(value * 0.6));
return getConfiguration(ItemConfigParser.HIGH_ALCHEMY, 0);
}
return getConfiguration(ItemConfigParser.LOW_ALCHEMY, (int)Math.rint(value * 0.4));
return getConfiguration(ItemConfigParser.LOW_ALCHEMY, 0);
}
/**