Converted some of the management server to kotlin
Added json configs for management server Cleaned up some files
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@@ -8,16 +8,6 @@ import ms.system.OperatingSystem;
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*
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*/
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public final class ServerConstants {
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/**
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* The port to be used for communications.
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*/
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public static final String SERVER_NAME = "2009Scape";
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/**
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* The port to be used for communications.
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*/
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public static final int PORT = 5555;
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/**
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* The maximum amount of worlds.
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@@ -27,22 +17,12 @@ public final class ServerConstants {
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/**
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* The world switching delay in milliseconds.
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*/
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public static final long WORLD_SWITCH_DELAY = 20_000l;
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public static final long WORLD_SWITCH_DELAY = 20_000L;
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/**
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* The address of the Management server.
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*/
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public static final String HOST_ADDRESS = "127.0.0.1";
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/**
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* The store path.
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*/
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public static final String STORE_PATH = "./store/";
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/**
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* The maximum amount of players per world.
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*/
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public static final int MAX_PLAYERS = (1 << 11) - 1;
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/**
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* The operating system of the management server
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