Converted some of the management server to kotlin
Added json configs for management server Cleaned up some files
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@@ -47,13 +47,13 @@ public class WorldDatabase {
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buf.putShort((short) 0);
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buf.put((byte) 1);
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IoBuffer buffer = new IoBuffer();
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if (updateStamp != (int) WorldDatabase.updateStamp) {
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if (updateStamp == (int) WorldDatabase.updateStamp) {
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buf.put((byte) 0);
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} else {
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buf.put((byte) 1); // Indicates an update occured.
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putWorldListinfo(buffer);
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} else {
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buf.put((byte) 0);
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}
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putPlayerInfo(buffer);
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putPlayerInfo(buffer);
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if (buffer.toByteBuffer().position() > 0) {
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buf.put((ByteBuffer) buffer.toByteBuffer().flip());
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}
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@@ -85,18 +85,21 @@ public class WorldDatabase {
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buffer.putJagString(capitalize(country.name().toLowerCase()));
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}
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}
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/*
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* Stole this from a library so we don't need the dependency
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*/
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/**
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* Converts a string to a capitalized string
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* @param name
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* @return
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*/
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private static String capitalize(String name) {
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if (name != null && name.length() != 0) {
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if (name == null || name.length() == 0) {
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return name;
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} else {
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char[] chars = name.toCharArray();
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chars[0] = Character.toUpperCase(chars[0]);
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return new String(chars);
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} else {
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return name;
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}
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}
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}
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/**
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* Adds the world configuration on the packet.
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