Fixed construction merchant lad
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@@ -6081,7 +6081,7 @@
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},
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},
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{
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{
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"npc_id": "4250",
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"npc_id": "4250",
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"loc_data": "{3302,3492,0,1,3}"
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"loc_data": "{3302,3492,0,1,6}"
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},
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},
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{
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{
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"npc_id": "4251",
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"npc_id": "4251",
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@@ -255,6 +255,7 @@ NPCConfigParser {
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"aggressive",
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"aggressive",
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"poisonous",
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"poisonous",
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"poison_immune",
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"poison_immune",
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"facing_booth",
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"water_npc"-> configs.put(it.key.toString(), it.value.toString().toBoolean())
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"water_npc"-> configs.put(it.key.toString(), it.value.toString().toBoolean())
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else -> SystemLogger.logWarn("Unhandled key for npc config: ${it.key.toString()}")
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else -> SystemLogger.logWarn("Unhandled key for npc config: ${it.key.toString()}")
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}
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}
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@@ -31,6 +31,9 @@ class NPCSpawner {
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npc.isWalks = tokens[3].trim { it <= ' ' } == "1"
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npc.isWalks = tokens[3].trim { it <= ' ' } == "1"
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npc.direction = Direction.values()[Integer.valueOf(tokens[4].trim { it <= ' ' })]
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npc.direction = Direction.values()[Integer.valueOf(tokens[4].trim { it <= ' ' })]
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npc.setAttribute("spawned:npc", true)
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npc.setAttribute("spawned:npc", true)
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if(npc.definition.getConfiguration("facing_booth",false)){
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npc.setAttribute("facing_booth",true)
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}
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npc.init()
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npc.init()
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count++
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count++
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}
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}
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