Fixed beer keg effects, now authentically -40 attack and +10 str bonus
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package rs09.game.content.consumable.effects
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import core.game.content.consumable.ConsumableEffect
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import core.game.content.consumable.effects.HealingEffect
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import core.game.content.consumable.effects.MultiEffect
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import core.game.content.consumable.effects.SkillEffect
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import core.game.node.entity.player.Player
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import core.game.node.entity.skill.Skills
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class KegOfBeerEffect : ConsumableEffect() {
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override fun activate(p: Player?) {
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val effect = MultiEffect(HealingEffect(15), SkillEffect(Skills.STRENGTH, 10.0, 0.0), SkillEffect(Skills.ATTACK, -40.0, 0.0))
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effect.activate(p)
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}
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}
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