Properly handled Rellekka's sailing map
This commit is contained in:
@@ -10674,5 +10674,13 @@
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{
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{
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"npc_id": "5492",
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"npc_id": "5492",
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"loc_data": "{2387,3797,0,0,3}-{2414,3825,0,0,1}-{2414,3795,0,0,6}"
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"loc_data": "{2387,3797,0,0,3}-{2414,3825,0,0,1}-{2414,3795,0,0,6}"
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},
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{
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"npc_id": "5481",
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"loc_data": "{2644,3709,0,1,0}"
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},
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{
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"npc_id": "5482",
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"loc_data": "{2422,3781,0,1,0}"
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}
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}
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]
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]
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@@ -4,6 +4,8 @@ import core.game.content.dialogue.DialoguePlugin;
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import core.game.node.entity.npc.NPC;
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import core.game.node.entity.npc.NPC;
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import core.game.node.entity.player.Player;
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import core.game.node.entity.player.Player;
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import core.game.world.map.Location;
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import core.game.world.map.Location;
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import rs09.game.util.region.rellekka.RellekkaDestination;
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import rs09.game.util.region.rellekka.RellekkaUtils;
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/**
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/**
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* Handles the maria gunnars dialogue.
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* Handles the maria gunnars dialogue.
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@@ -62,9 +64,9 @@ public class MariaGunnarsDialogue extends DialoguePlugin {
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break;
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break;
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case 3:
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case 3:
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if (npc.getId() == 5508) {
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if (npc.getId() == 5508) {
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RellekkaZone.sail(player, "Relleka", new Location(2310, 3782, 0));
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RellekkaUtils.sail(player, RellekkaDestination.RELLEKKA_TO_NEITIZNOT);
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} else {
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} else {
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RellekkaZone.sail(player, "Neitiznot", new Location(2644, 3710, 0));
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RellekkaUtils.sail(player, RellekkaDestination.NEITIZNOT_TO_RELLEKKA);
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}
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}
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end();
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end();
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break;
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break;
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@@ -49,13 +49,11 @@ public final class RellekkaZone extends MapZone implements Plugin<Object> {
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@Override
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@Override
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public Plugin<Object> newInstance(Object arg) throws Throwable {
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public Plugin<Object> newInstance(Object arg) throws Throwable {
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NPCDefinition.forId(5507).getHandlers().put("option:ferry-rellekka", this);
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return this;
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return this;
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}
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}
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@Override
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@Override
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public boolean handle(Player player, Node node, String option) {
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public boolean handle(Player player, Node node, String option) {
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sail(player, "Relleka", new Location(2644, 3710, 0));
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return true;
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return true;
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}
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}
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@@ -107,11 +105,6 @@ public final class RellekkaZone extends MapZone implements Plugin<Object> {
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return true;
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return true;
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}
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}
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break;
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break;
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case 5508:
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if (option.getName().equals("Ferry-Neitiznot")) {
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sail(player, "Neitiznot", new Location(2310, 3782, 0));
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}
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return true;
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}
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}
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}
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}
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return super.interact(e, target, option);
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return super.interact(e, target, option);
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@@ -127,35 +120,6 @@ public final class RellekkaZone extends MapZone implements Plugin<Object> {
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register(new ZoneBorders(2602, 3639, 2739, 3741));
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register(new ZoneBorders(2602, 3639, 2739, 3741));
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}
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}
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/**
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* Sails a player using the relleka ships.
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* @param player the player.
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* @param name the name.
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* @param destination the destination.
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*/
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public static void sail(final Player player, final String name, final Location destination) {
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player.lock();
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player.getInterfaceManager().open(new Component(224));
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player.addExtension(LogoutTask.class, new LocationLogoutTask(5, destination));
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GameWorld.getPulser().submit(new Pulse(1, player) {
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int count;
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@Override
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public boolean pulse() {
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switch (++count) {
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case 5:
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player.unlock();
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player.getInterfaceManager().close();
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player.getProperties().setTeleportLocation(destination);
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player.getDialogueInterpreter().sendDialogue("The ship arrives at " + name + ".");
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return true;
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}
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return false;
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}
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});
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}
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/**
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/**
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* Handles options related to relleka.
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* Handles options related to relleka.
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* @author Vexia
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* @author Vexia
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@@ -5,6 +5,8 @@ import core.game.node.entity.npc.NPC;
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import core.game.node.entity.player.Player;
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import core.game.node.entity.player.Player;
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import core.game.world.map.Location;
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import core.game.world.map.Location;
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import static rs09.tools.DialogueConstKt.END_DIALOGUE;
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/**
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/**
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* Handles the sailor dialogue.
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* Handles the sailor dialogue.
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* @author Vexia
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* @author Vexia
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@@ -40,7 +42,7 @@ public final class SailorDialogue extends DialoguePlugin {
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public boolean open(Object... args) {
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public boolean open(Object... args) {
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npc = (NPC) args[0];
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npc = (NPC) args[0];
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rellekaNpc = npc.getId() == 1385;
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rellekaNpc = npc.getId() == 1385;
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player("Hello. Can I get a ride on your ship?");
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player("Ship's closed due to stingrays?");
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return true;
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return true;
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}
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}
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@@ -48,8 +50,10 @@ public final class SailorDialogue extends DialoguePlugin {
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public boolean handle(int interfaceId, int buttonId) {
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public boolean handle(int interfaceId, int buttonId) {
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switch (stage) {
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switch (stage) {
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case 0:
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case 0:
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npc("Hello again, brother " + player.getUsername() + ". If you're ready to jump", "aboard, we're all ready to set sail with the tide!");
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npc("Yes.");
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stage++;
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stage = END_DIALOGUE;
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//npc("Hello again, brother " + player.getUsername() + ". If you're ready to jump", "aboard, we're all ready to set sail with the tide!");
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//stage++;
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break;
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break;
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case 1:
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case 1:
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player("Let's go!");
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player("Let's go!");
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@@ -59,7 +63,7 @@ public final class SailorDialogue extends DialoguePlugin {
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end();
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end();
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player.lock();
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player.lock();
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player.sendMessage("You board the longship...");
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player.sendMessage("You board the longship...");
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RellekkaZone.sail(player, rellekaNpc ? "Miscellania" : "Rellekka", rellekaNpc ? Location.create(2581, 3845, 0) : Location.create(2629, 3693, 0));
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//RellekkaZone.sail(player, rellekaNpc ? "Miscellania" : "Rellekka", rellekaNpc ? Location.create(2581, 3845, 0) : Location.create(2629, 3693, 0));
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break;
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break;
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}
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}
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return true;
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return true;
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@@ -435,6 +435,25 @@ object ContentAPI {
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player.interfaceManager.open(Component(id))
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player.interfaceManager.open(Component(id))
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}
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}
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/**
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* Opens the given interface as an overlay for the given player
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* @param player the player to open the interface for
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* @param id the ID of the interface to open
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*/
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@JvmStatic
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fun openOverlay(player: Player, id: Int){
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player.interfaceManager.openOverlay(Component(id))
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}
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/**
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* Closes any open overlays for the given player
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* @param player the player to close for
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*/
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@JvmStatic
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fun closeOverlay(player: Player){
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player.interfaceManager.closeOverlay()
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}
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/**
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/**
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* Runs the given Emote for the given Entity
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* Runs the given Emote for the given Entity
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* @param entity the entity to run the emote on
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* @param entity the entity to run the emote on
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@@ -1094,4 +1113,16 @@ object ContentAPI {
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ZoneBuilder.configure(zone)
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ZoneBuilder.configure(zone)
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zone.register(borders)
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zone.register(borders)
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}
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}
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/**
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* Animates a component of an interface.
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* @param player the player to animate the interface for.
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* @param iface the ID of the interface to animate.
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* @param child the child on the interface to animate.
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* @param anim the ID of the animation to use.
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*/
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@JvmStatic
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fun animateInterface(player: Player, iface: Int, child: Int, anim: Int){
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player.packetDispatch.sendAnimationInterface(anim,iface,child)
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}
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}
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}
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@@ -0,0 +1,49 @@
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package rs09.game.content.dialogue.area.jatizso
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import core.game.content.dialogue.DialoguePlugin
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import core.game.content.dialogue.FacialExpression
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import core.game.node.entity.npc.NPC
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import core.game.node.entity.player.Player
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import core.plugin.Initializable
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import org.rs09.consts.NPCs
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import rs09.game.util.region.rellekka.RellekkaDestination
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import rs09.game.util.region.rellekka.RellekkaUtils
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import rs09.tools.END_DIALOGUE
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@Initializable
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class MordGunnarsDialogue(player: Player? = null) : DialoguePlugin(player) {
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override fun newInstance(player: Player?): DialoguePlugin {
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return MordGunnarsDialogue(player)
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}
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override fun open(vararg args: Any?): Boolean {
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npc = args[0] as NPC
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if(npc.id == NPCs.MORD_GUNNARS_5481){
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npcl(FacialExpression.FRIENDLY, "Would you like to sail to Jatizso?")
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} else {
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npcl(FacialExpression.FRIENDLY, "Would you like to sail back to Rellekka?")
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}
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return true
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}
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override fun handle(interfaceId: Int, buttonId: Int): Boolean {
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when(stage){
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0 -> options("Yes, please.", "No, thanks.").also { stage++ }
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1 -> when(buttonId){
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1 -> playerl(FacialExpression.FRIENDLY, "Yes, please!").also { stage++ }
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2 -> playerl(FacialExpression.FRIENDLY, "No, thank you.").also { stage = END_DIALOGUE }
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}
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2 -> {
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end()
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RellekkaUtils.sail(player, if(npc.id == NPCs.MORD_GUNNARS_5481) RellekkaDestination.RELLEKKA_TO_JATIZSO else RellekkaDestination.JATIZSO_TO_RELLEKKA)
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}
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}
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return true
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}
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override fun getIds(): IntArray {
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return intArrayOf(NPCs.MORD_GUNNARS_5482, NPCs.MORD_GUNNARS_5481)
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}
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}
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@@ -172,8 +172,6 @@ object InteractionListeners {
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else -> DestinationFlag.OBJECT
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else -> DestinationFlag.OBJECT
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}
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}
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if(player.zoneMonitor.interact(node, Option(option, 0))) return true
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if(player.locks.isInteractionLocked) return false
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if(player.locks.isInteractionLocked) return false
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val method = get(id,type,option) ?: get(option,type) ?: return false
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val method = get(id,type,option) ?: get(option,type) ?: return false
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@@ -185,6 +183,7 @@ object InteractionListeners {
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if(player.locks.isMovementLocked) return false
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if(player.locks.isMovementLocked) return false
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player.pulseManager.run(object : MovementPulse(player, node, flag, destOverride) {
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player.pulseManager.run(object : MovementPulse(player, node, flag, destOverride) {
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override fun pulse(): Boolean {
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override fun pulse(): Boolean {
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if(player.zoneMonitor.interact(node, Option(option, 0))) return true
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player.faceLocation(node.location)
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player.faceLocation(node.location)
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method.invoke(player,node)
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method.invoke(player,node)
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return true
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return true
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+1
-2
@@ -1,4 +1,4 @@
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package rs09.game.interaction.region
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package rs09.game.interaction.region.rellekka
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import api.ContentAPI
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import api.ContentAPI
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import core.game.node.entity.npc.NPC
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import core.game.node.entity.npc.NPC
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@@ -8,7 +8,6 @@ import core.game.world.map.Direction
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import core.game.world.map.Location
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import core.game.world.map.Location
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import core.game.world.map.zone.ZoneBorders
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import core.game.world.map.zone.ZoneBorders
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import org.rs09.consts.NPCs
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import org.rs09.consts.NPCs
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import rs09.game.camerautils.PlayerCamera
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import rs09.game.content.dialogue.area.jatizso.LeftieRightieDialogue
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import rs09.game.content.dialogue.area.jatizso.LeftieRightieDialogue
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import rs09.game.interaction.InteractionListener
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import rs09.game.interaction.InteractionListener
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+24
-1
@@ -1,7 +1,10 @@
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package rs09.game.interaction.region
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package rs09.game.interaction.region.rellekka
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import core.game.world.map.Location
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import core.game.world.map.Location
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import org.rs09.consts.NPCs
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import rs09.game.interaction.InteractionListener
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import rs09.game.interaction.InteractionListener
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import rs09.game.util.region.rellekka.RellekkaDestination
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import rs09.game.util.region.rellekka.RellekkaUtils
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/**
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/**
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* File to be used for anything Rellekka related.
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* File to be used for anything Rellekka related.
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@@ -43,5 +46,25 @@ class RellekkaListeners : InteractionListener() {
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}
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}
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return@on true
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return@on true
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}
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}
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on(NPCs.MARIA_GUNNARS_5508, NPC, "ferry-neitiznot"){player, _ ->
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RellekkaUtils.sail(player, RellekkaDestination.RELLEKKA_TO_NEITIZNOT)
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return@on true
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}
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on(NPCs.MARIA_GUNNARS_5507, NPC, "ferry-rellekka"){player, node ->
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RellekkaUtils.sail(player, RellekkaDestination.NEITIZNOT_TO_RELLEKKA)
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return@on true
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}
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on(NPCs.MORD_GUNNARS_5481, NPC, "ferry-jatizso"){player, node ->
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RellekkaUtils.sail(player, RellekkaDestination.RELLEKKA_TO_JATIZSO)
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return@on true
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}
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on(NPCs.MORD_GUNNARS_5482, NPC, "ferry-rellekka"){player, node ->
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RellekkaUtils.sail(player, RellekkaDestination.JATIZSO_TO_RELLEKKA)
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return@on true
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}
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}
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}
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}
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}
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@@ -1,5 +1,6 @@
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package rs09.game.system.command.oldsys
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package rs09.game.system.command.oldsys
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import api.ContentAPI
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import core.cache.Cache
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import core.cache.Cache
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import core.game.container.access.InterfaceContainer
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import core.game.container.access.InterfaceContainer
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import core.game.content.quest.tutorials.tutorialisland.CharacterDesign
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import core.game.content.quest.tutorials.tutorialisland.CharacterDesign
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@@ -187,6 +188,8 @@ class VisualCommand : CommandPlugin() {
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return true
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return true
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}
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}
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player!!.packetDispatch.sendSceneryAnimation(`object`, Animation(toInteger(args[args.size - 1]!!)))
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player!!.packetDispatch.sendSceneryAnimation(`object`, Animation(toInteger(args[args.size - 1]!!)))
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//ContentAPI.sendMessage(player, `object`.definition.modelIds.map { it.toString() }.toString())
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ContentAPI.sendMessage(player, `object`.definition.animationId.toString())
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return true
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return true
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}
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}
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"inter", "component", "interface" -> {
|
"inter", "component", "interface" -> {
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||||||
@@ -215,16 +218,50 @@ class VisualCommand : CommandPlugin() {
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|||||||
}
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}
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"loop_varposition" -> {
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"loop_varposition" -> {
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val value = (args!![1]!!.toString().toInt()) ?: 0
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val value = (args!![1]!!.toString().toInt()) ?: 0
|
||||||
val config_index = (args!![2]!!.toString().toInt())
|
val cfg_index = (args.getOrNull(2)?.toString()?.toInt() ?: -1)
|
||||||
GameWorld.Pulser.submit(object : Pulse(3, player) {
|
if(cfg_index == -1){
|
||||||
var pos = 0
|
ContentAPI.submitWorldPulse(object : Pulse(3, player){
|
||||||
|
var pos = 0
|
||||||
|
var shift = 0
|
||||||
|
override fun pulse(): Boolean {
|
||||||
|
for(i in 0..1999){
|
||||||
|
player?.configManager?.forceSet(i, pos shl shift, false)
|
||||||
|
}
|
||||||
|
player?.sendMessage("$pos << $shift")
|
||||||
|
if(pos++ >= 32){
|
||||||
|
shift += 4
|
||||||
|
pos = 0
|
||||||
|
}
|
||||||
|
return shift >= 32
|
||||||
|
}
|
||||||
|
})
|
||||||
|
} else {
|
||||||
|
ContentAPI.submitWorldPulse(object : Pulse(3, player) {
|
||||||
|
var pos = 0
|
||||||
|
override fun pulse(): Boolean {
|
||||||
|
player?.configManager?.forceSet(cfg_index, value shl pos, false)
|
||||||
|
player?.sendMessage("$pos")
|
||||||
|
return pos++ >= 32
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
"loop_anim_on_i" -> {
|
||||||
|
var anim = toInteger(args!![1]!!)
|
||||||
|
ContentAPI.submitWorldPulse(object : Pulse(3){
|
||||||
override fun pulse(): Boolean {
|
override fun pulse(): Boolean {
|
||||||
player?.configManager?.forceSet(config_index, value shl pos,false)
|
player!!.packetDispatch.sendAnimationInterface(anim++, 224, 7)
|
||||||
player?.sendMessage("$pos")
|
ContentAPI.sendMessage(player, "${anim - 1}")
|
||||||
return pos++ >= 32
|
return false
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
"send_i_anim" -> {
|
||||||
|
val iface = args?.getOrNull(0) ?: return true
|
||||||
|
val anim = args.getOrNull(1) ?: return true
|
||||||
|
|
||||||
|
player?.packetDispatch?.sendAnimationInterface(toInteger(anim), toInteger(iface),7)
|
||||||
|
}
|
||||||
"loop_inter" -> {
|
"loop_inter" -> {
|
||||||
val st = toInteger(args!![1]!!)
|
val st = toInteger(args!![1]!!)
|
||||||
val en = if (args.size > 2) toInteger(args[2]!!) else 740
|
val en = if (args.size > 2) toInteger(args[2]!!) else 740
|
||||||
|
|||||||
@@ -0,0 +1,35 @@
|
|||||||
|
package rs09.game.util.region.rellekka
|
||||||
|
|
||||||
|
import api.ContentAPI
|
||||||
|
import core.game.node.entity.player.Player
|
||||||
|
import core.game.system.task.Pulse
|
||||||
|
import core.game.world.map.Location
|
||||||
|
import org.rs09.consts.Components
|
||||||
|
|
||||||
|
object RellekkaUtils {
|
||||||
|
@JvmStatic
|
||||||
|
fun sail(player: Player, destination: RellekkaDestination){
|
||||||
|
ContentAPI.lock(player, 100)
|
||||||
|
ContentAPI.openOverlay(player, 115)
|
||||||
|
ContentAPI.openInterface(player, Components.MISC_SHIPJOURNEY_224)
|
||||||
|
ContentAPI.animateInterface(player, Components.MISC_SHIPJOURNEY_224, 7, destination.shipAnim)
|
||||||
|
|
||||||
|
val animDuration = ContentAPI.animationDuration(ContentAPI.getAnimation(destination.shipAnim))
|
||||||
|
ContentAPI.submitWorldPulse(object : Pulse(animDuration){
|
||||||
|
override fun pulse(): Boolean {
|
||||||
|
ContentAPI.teleport(player, destination.destLoc)
|
||||||
|
ContentAPI.closeInterface(player)
|
||||||
|
ContentAPI.closeOverlay(player)
|
||||||
|
ContentAPI.unlock(player)
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
enum class RellekkaDestination(val destName: String, val destLoc: Location, val shipAnim: Int){
|
||||||
|
RELLEKKA_TO_JATIZSO("Jatizso", Location.create(2421, 3781, 0), 5766),
|
||||||
|
JATIZSO_TO_RELLEKKA("Rellekka", Location.create(2644, 3710, 0), 5767),
|
||||||
|
RELLEKKA_TO_NEITIZNOT("Neitiznot",Location(2310, 3782, 0), 5764),
|
||||||
|
NEITIZNOT_TO_RELLEKKA("Rellekka", Location(2644, 3710, 0), 5765)
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user