Fixed an issue where wizards would drop two bones
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@@ -175,12 +175,6 @@ public final class WizardTowerPlugin extends OptionHandler {
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getProperties().setAutocastSpell((CombatSpell) SpellBook.MODERN.getSpell(8));
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getProperties().setAutocastSpell((CombatSpell) SpellBook.MODERN.getSpell(8));
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}
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}
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@Override
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public void finalizeDeath(Entity killer) {
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super.finalizeDeath(killer);
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GroundItemManager.create(new Item(526), getLocation(), (Player) killer);
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}
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@Override
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@Override
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public int[] getIds() {
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public int[] getIds() {
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return ID;
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return ID;
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