add notify + reject now throws
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@@ -1,16 +1,16 @@
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package core.game.interaction.player;
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import java.util.concurrent.TimeUnit;
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import core.game.content.activity.ActivityManager;
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import core.game.node.entity.player.Player;
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import core.game.node.item.Item;
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import core.game.system.SystemManager;
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import rs09.game.world.GameWorld;
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import core.plugin.Initializable;
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import core.plugin.Plugin;
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import core.plugin.PluginManifest;
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import core.plugin.Initializable;
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import core.plugin.PluginType;
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import rs09.game.world.GameWorld;
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import java.util.concurrent.TimeUnit;
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/**
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* Validates a player login.
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@@ -59,7 +59,6 @@ public final class LoginValidationPlugin implements Plugin<Player> {
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if (player.getAttribute("falconry", false)) {
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ActivityManager.start(player, "falconry", true);
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}
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player.getConfigManager().set(678, 5);// RFD
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if (player.getSavedData().getQuestData().getDragonSlayerAttribute("repaired")) {
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player.getConfigManager().set(177, 1967876);
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}
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