Merge branch 'fix-npc-protect-prayers' into 'master'

Improve NPC usage of protection prayers.

See merge request 2009scape/2009scape!255
This commit is contained in:
Ceikry
2021-09-13 15:44:46 +00:00
2 changed files with 3 additions and 3 deletions
@@ -515,7 +515,7 @@ public abstract class Entity extends Node {
Entity victim = state.getVictim();
CombatStyle type = state.getStyle();
if (state.getArmourEffect() != ArmourSet.VERAC && !entity.isIgnoreProtection(type) && victim.hasProtectionPrayer(type)) {
return hit *= entity instanceof Player ? 0.6 : 0;
return hit *= (entity instanceof Player && victim instanceof Player) ? 0.6 : 0;
}
return hit;
}
@@ -653,7 +653,7 @@ public class NPC extends Entity {
@Override
public boolean hasProtectionPrayer(CombatStyle style) {
return false;
return getProperties().getProtectStyle() == style;
}
/**
@@ -995,4 +995,4 @@ public class NPC extends Entity {
this.neverWalks = neverWalks;
}
}
}