Minor quest function refactors
Quest journal text improvements
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@@ -66,6 +66,7 @@ import core.game.world.repository.Repository
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import core.game.consumable.*
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import core.ServerConstants
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import core.api.utils.Vector
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import core.game.node.entity.player.link.quest.Quest
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import core.tools.*
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import core.game.world.update.flag.*
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import core.game.world.update.flag.context.*
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@@ -1478,6 +1479,18 @@ fun sendItemOnInterface(player: Player, iface: Int, child: Int, item: Int, amoun
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player.packetDispatch.sendItemOnInterface(item, amount, iface, child)
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}
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/**
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* Sends a zoomed item to a specific child on an interface
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* @param player the player to send the packet to
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* @param iface the ID of the interface to send the item onto
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* @Param child the index of the child on the interface to send the item onto
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* @param item the ID of the item to send
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* @param zoom the amount of zoom to apply to the item - defaults to 230
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*/
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fun sendItemZoomOnInterface(player: Player, iface: Int, child: Int, item: Int, zoom: Int = 230) {
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player.packetDispatch.sendItemZoomOnInterface(item, zoom, iface, child)
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}
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/**
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* Sends a dialogue box with a single item and some text
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* @param player the player to send it to
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@@ -1588,14 +1601,14 @@ fun runTask(entity: Entity, delay: Int = 0, repeatTimes: Int = 1, task: () -> Un
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* @param player the player to get the QP for
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* @return the number of QP the player has
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*/
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fun getQP(player: Player): Int {
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fun getQuestPoints(player: Player): Int {
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return player.questRepository.points
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}
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/**
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* Gets the stage for the given quest for the given player
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*/
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fun questStage(player: Player, quest: String): Int {
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fun getQuestStage(player: Player, quest: String): Int {
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return player.questRepository.getStage(quest)
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}
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@@ -1621,7 +1634,6 @@ fun isQuestComplete(player: Player, quest: String): Boolean {
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return player.questRepository.getStage(quest) == 100
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}
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/**
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* Check if a player meets the requirements to start a quest, and then starts it if they do. Returns success bool
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*/
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