Fix: Rats, Shades and their Robes, misc fixes

- Rats now have corrected stats, attack speed and bonuses (should no longer be able to hit players at all, like they do authentically)
- Rats now correctly respawn at a high rate (quite close to 1 game tick now!)
- Rats can now correctly count as Rat slayer monsters for tasks
- Rats (Stronghold of Security) now correctly count as Rat slayer monsters for tasks

- Bloodveld respawn delay corrected

- Shade robe top and Shade robe bottom are now correctly obtainable, as a low% drop from Shades in the Stronghold of Security
- Shades now correctly count as Shade slayer monsters for the Shade Task
- Shade stats corrected
- Shade NPCs repopulated where they should be inside the Lv4 Stronghold of Security
- Small typo correction to a string printed when cooking with an iron spit (StandardCookingPulse.java)

- Dwarven rock cake now has correct, authentic text when trying to consume it
This commit is contained in:
skelsoft
2021-08-06 10:19:11 +10:00
parent 8b29561f33
commit 5a303da8a6
5 changed files with 443 additions and 391 deletions
+1 -5
View File
@@ -1119,13 +1119,9 @@
"npc_id": "425",
"loc_data": "{2717,5332,0,1,7}"
},
{
"npc_id": "428",
"loc_data": "{2361,5209,0,1,4}-{2359,5213,0,1,1}-{2364,5215,0,1,6}-{2361,5216,0,1,1}-{2361,5212,0,1,0}"
},
{
"npc_id": "429",
"loc_data": "{2363,5214,0,1,6}-{2358,5214,0,1,7}-{2361,5212,0,1,6}"
"loc_data": "{2363,5214,0,1,6}-{2358,5214,0,1,7}-{2361,5212,0,1,6}-{2361,5209,0,1,4}-{2359,5213,0,1,1}-{2364,5215,0,1,6}-{2361,5216,0,1,1}-{2361,5212,0,1,0}"
},
{
"npc_id": "437",