Fix: Rats, Shades and their Robes, misc fixes
- Rats now have corrected stats, attack speed and bonuses (should no longer be able to hit players at all, like they do authentically) - Rats now correctly respawn at a high rate (quite close to 1 game tick now!) - Rats can now correctly count as Rat slayer monsters for tasks - Rats (Stronghold of Security) now correctly count as Rat slayer monsters for tasks - Bloodveld respawn delay corrected - Shade robe top and Shade robe bottom are now correctly obtainable, as a low% drop from Shades in the Stronghold of Security - Shades now correctly count as Shade slayer monsters for the Shade Task - Shade stats corrected - Shade NPCs repopulated where they should be inside the Lv4 Stronghold of Security - Small typo correction to a string printed when cooking with an iron spit (StandardCookingPulse.java) - Dwarven rock cake now has correct, authentic text when trying to consume it
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@@ -1119,13 +1119,9 @@
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"npc_id": "425",
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"loc_data": "{2717,5332,0,1,7}"
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},
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{
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"npc_id": "428",
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"loc_data": "{2361,5209,0,1,4}-{2359,5213,0,1,1}-{2364,5215,0,1,6}-{2361,5216,0,1,1}-{2361,5212,0,1,0}"
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},
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{
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"npc_id": "429",
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"loc_data": "{2363,5214,0,1,6}-{2358,5214,0,1,7}-{2361,5212,0,1,6}"
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"loc_data": "{2363,5214,0,1,6}-{2358,5214,0,1,7}-{2361,5212,0,1,6}-{2361,5209,0,1,4}-{2359,5213,0,1,1}-{2364,5215,0,1,6}-{2361,5216,0,1,1}-{2361,5212,0,1,0}"
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},
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{
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"npc_id": "437",
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