Better handling of full inventories
Made it possible to alch when inventory is full with non-coin items, if the alch would free up the necessary space Made it possible to receive a kitten from Gertrude when inventory is full, if the transaction would free the space for the kitten Made it possible to receive a kitten from Gertrude when inventory is full even with more than 100 gp, if the pet can be summoned immediately Gertrude's Quest completion - fixed bug causing loss of kitten with full inventory Fixed a bug where Gertrude's kitten-giving dialogue will hang if spoken to while having a non-pet familiar out Fixed typos
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@@ -239,7 +239,7 @@ class ModernListeners : SpellListener("modern"){
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}
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val coins = Item(995, item.definition.getAlchemyValue(high))
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if (coins.amount > 0 && !player.inventory.hasSpaceFor(coins)) {
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if (item.amount > 1 && coins.amount > 0 && !player.inventory.hasSpaceFor(coins)) {
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player.sendMessage("Not enough space in your inventory!")
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return false
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}
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@@ -258,11 +258,10 @@ class ModernListeners : SpellListener("modern"){
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}
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playAudio(player, if (high) Sounds.HIGH_ALCHEMY_97 else Sounds.LOW_ALCHEMY_98)
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if (coins.amount > 0)
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player.inventory.add(coins)
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player.dispatch(ItemAlchemizationEvent(item.id, high))
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player.inventory.remove(Item(item.id, 1))
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if (player.inventory.remove(Item(item.id, 1)) && coins.amount > 0) {
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player.inventory.add(coins)
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}
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removeRunes(player)
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addXP(player, if (high) 65.0 else 31.0)
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showMagicTab(player)
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