Improved superglass make behavior (bushtail)

This commit is contained in:
bushtail
2022-09-17 23:28:08 +00:00
committed by Ceikry
parent d2283e6716
commit 5fd66e50ba
4 changed files with 89 additions and 157 deletions
@@ -1,123 +0,0 @@
package core.game.node.entity.skill.magic.lunar;
import core.game.node.entity.skill.Skills;
import core.game.node.entity.skill.magic.MagicSpell;
import core.game.node.entity.skill.magic.Runes;
import core.game.node.Node;
import core.game.node.entity.Entity;
import core.game.node.entity.combat.equipment.SpellType;
import core.game.node.entity.player.Player;
import core.game.node.entity.player.link.audio.Audio;
import core.game.node.entity.player.link.SpellBookManager.SpellBook;
import core.game.node.item.Item;
import core.game.world.update.flag.context.Animation;
import core.game.world.update.flag.context.Graphics;
import core.plugin.Initializable;
import core.plugin.Plugin;
import core.tools.RandomFunction;
/**
* The super glass make spell.
* @author 'Vexia
* @version 1.0
*/
@Initializable
public class SuperglassMakeSpell extends MagicSpell {
/**
* Represents the animation of this spell.
*/
private static final Animation ANIMATION = Animation.create(4413);
/**
* Represents the graphics of this spell.
*/
private static final Graphics GRAPHIC = new Graphics(729, 120);
/**
* Represents the bucket of sand item.
*/
private static final Item BUCKET_OF_SAND = new Item(1783);
/**
* Represents the molten glass item.
*/
private static final Item MOLTEN_GLASS = new Item(1775);
/**
* The set of items to be used with sand.
*/
private static final Item[] SETS = new Item[] { new Item(1781), new Item(401), new Item(10978) };
/**
* Constructs a new {@code SuperglassMakeSpell} {@code Object}.
*/
public SuperglassMakeSpell() {
super(SpellBook.LUNAR, 77, 78, null, null, null, new Item[] { new Item(Runes.ASTRAL_RUNE.getId(), 2), new Item(Runes.FIRE_RUNE.getId(), 6), new Item(Runes.AIR_RUNE.getId(), 10) });
}
@Override
public Plugin<SpellType> newInstance(SpellType arg) throws Throwable {
SpellBook.LUNAR.register(25, this);
return this;
}
@Override
public boolean cast(Entity entity, Node target) {
final Player player = ((Player) entity);
int setIndex = getSetIndex(player);
int sand = player.getInventory().getAmount(BUCKET_OF_SAND);
if (setIndex == -1) {
player.getPacketDispatch().sendMessage("You don't have the required ingredients.");
return false;
}
if (!super.meetsRequirements(player, true, true)) {
return false;
}
player.lock(4);
player.graphics(GRAPHIC);
player.animate(ANIMATION);
player.getAudioManager().send(2896, 1, 1);
for (int i = 0; i < sand; i++) {
if (hasSet(player, setIndex)) {
if (player.getInventory().remove(BUCKET_OF_SAND, SETS[setIndex])) {
player.getInventory().add(MOLTEN_GLASS);
// https://runescape.wiki/w/Superglass_Make?oldid=1970761
// "On average, each set will produce 1.30 pieces of molten glass"
if(RandomFunction.randomDouble(1.0) < 0.3) {
player.getInventory().add(MOLTEN_GLASS);
}
player.getSkills().addExperience(Skills.CRAFTING, 10, true);
}
}
}
return true;
}
/**
* Checks if the player has the set.
* @param player the player.
* @param index the index.
* @return {@code True} if so.
*/
public boolean hasSet(final Player player, final int index) {
return player.getInventory().containsItem(BUCKET_OF_SAND) && player.getInventory().containsItem(SETS[index]);
}
/**
* Gets the set index.
* @param player the player.
* @return the index.s
*/
public int getSetIndex(final Player player) {
if (!player.getInventory().containsItem(BUCKET_OF_SAND)) {
return -1;
}
for (int i = 0; i < SETS.length; i++) {
if (player.getInventory().containsItem(SETS[i])) {
return i;
}
}
return -1;
}
}
@@ -0,0 +1,44 @@
package rs09.game.node.entity.skill.magic
import core.game.world.update.flag.context.Animation
import core.game.world.update.flag.context.Graphics
import org.rs09.consts.Items
val BAKE_PIE_ANIM = Animation(4413)
val BAKE_PIE_GFX = Graphics(746,75)
val STATSPY_ANIM = Animation(6293)
val STATSPY_GFX = Graphics(1059)
val CURE_PLANT_ANIM = Animation(4409)
val CURE_PLANT_GFX = Graphics(742,100)
val NPC_CONTACT_ANIM = Animation(4413)
val NPC_CONTACT_GFX = Graphics(730,130)
val PLANK_MAKE_ANIM = Animation(6298)
val PLANK_MAKE_GFX = Graphics(1063, 120)
val STRING_JEWELLERY_ANIM = Animation(4412)
val STRING_JEWELLERY_GFX = Graphics(728, 100)
val SUPERGLASS_MAKE_ANIM = Animation(4413)
val SUPERGLASS_MAKE_GFX = Graphics(729, 120)
enum class JewelleryString(val unstrung: Int, val strung: Int) {
GOLD(Items.GOLD_AMULET_1673, Items.GOLD_AMULET_1692),
SAPPHIRE(Items.SAPPHIRE_AMULET_1675, Items.SAPPHIRE_AMULET_1694),
EMERALD(Items.EMERALD_AMULET_1677, Items.EMERALD_AMULET_1696),
RUBY(Items.RUBY_AMULET_1679, Items.RUBY_AMULET_1698),
DIAMOND(Items.DIAMOND_AMULET_1681, Items.DIAMOND_AMULET_1700),
DRAGONSTONE(Items.DRAGONSTONE_AMMY_1683, Items.DRAGONSTONE_AMMY_1702),
ONYX(Items.ONYX_AMULET_6579, Items.ONYX_AMULET_6581),
SALVE(Items.SALVE_SHARD_4082, Items.SALVE_AMULET_4081),
HOLY(Items.UNSTRUNG_SYMBOL_1714, Items.UNBLESSED_SYMBOL_1716),
UNHOLY(Items.UNSTRUNG_EMBLEM_1720, Items.UNPOWERED_SYMBOL_1722);
companion object {
val productOfString = values().associate { it.unstrung to it.strung }
fun forId(id : Int) : Int {
return productOfString[id]!!
}
fun unstrungContains(id: Int): Boolean {
return productOfString.contains(id)
}
}
}
@@ -15,27 +15,14 @@ import core.game.world.map.Location
import core.game.world.map.RegionManager
import core.game.world.update.flag.context.Animation
import core.game.world.update.flag.context.Graphics
import core.tools.RandomFunction
import org.rs09.consts.Components
import org.rs09.consts.Items
import rs09.game.node.entity.skill.farming.FarmingPatch
import rs09.game.node.entity.skill.magic.LunarListeners.JewelleryString.Companion.productOfString
import rs09.game.node.entity.skill.magic.spellconsts.Lunar
import rs09.game.system.config.NPCConfigParser
import java.util.Deque
class LunarListeners : SpellListener("lunar") {
private val BAKE_PIE_ANIM = Animation(4413)
private val BAKE_PIE_GFX = Graphics(746,75)
private val STATSPY_ANIM = Animation(6293)
private val STATSPY_GFX = Graphics(1059)
private val CURE_PLANT_ANIM = Animation(4409)
private val CURE_PLANT_GFX = Graphics(742,100)
private val NPC_CONTACT_ANIM = Animation(4413)
private val NPC_CONTACT_GFX = Graphics(730,130)
private val PLANK_MAKE_ANIM = Animation(6298)
private val PLANK_MAKE_GFX = Graphics(1063, 120)
private val STRING_JEWELLERY_ANIM = Animation(4412)
private val STRING_JEWELLERY_GFX = Graphics(728, 100)
override fun defineListeners() {
@@ -166,8 +153,14 @@ class LunarListeners : SpellListener("lunar") {
}
onCast(Lunar.STRING_JEWELLERY, NONE) { player, _ ->
requires(player, 80, arrayOf(Item(Items.ASTRAL_RUNE_9075, 2), Item(Items.EARTH_RUNE_557, 10), Item(Items.WATER_RUNE_555, 5)))
stringJewellery(player)
}
onCast(Lunar.SUPERGLASS_MAKE, NONE) {player, _ ->
requires(player, 77, arrayOf(Item(Items.ASTRAL_RUNE_9075, 2), Item(Items.FIRE_RUNE_554, 6), Item(Items.AIR_RUNE_556, 10)))
superglassMake(player)
}
}
private fun plankMake(player: Player, item: Item) {
@@ -336,8 +329,6 @@ class LunarListeners : SpellListener("lunar") {
playerJewellery.add(item)
}
player.pulseManager.run(object : Pulse() {
var counter = 0
override fun pulse(): Boolean {
@@ -353,6 +344,7 @@ class LunarListeners : SpellListener("lunar") {
rewardXP(player, Skills.CRAFTING, 4.0)
addXP(player, 83.0)
playerJewellery.remove(item)
if(playerJewellery.isNotEmpty()) removeRunes(player,false) else removeRunes(player,true)
}
counter++
return playerJewellery.isEmpty()
@@ -360,27 +352,45 @@ class LunarListeners : SpellListener("lunar") {
})
}
private enum class JewelleryString(val unstrung : Int, val strung : Int) {
GOLD(Items.GOLD_AMULET_1673, Items.GOLD_AMULET_1692),
SAPPHIRE(Items.SAPPHIRE_AMULET_1675, Items.SAPPHIRE_AMULET_1694),
EMERALD(Items.EMERALD_AMULET_1677, Items.EMERALD_AMULET_1696),
RUBY(Items.RUBY_AMULET_1679, Items.RUBY_AMULET_1698),
DIAMOND(Items.DIAMOND_AMULET_1681, Items.DIAMOND_AMULET_1700),
DRAGONSTONE(Items.DRAGONSTONE_AMMY_1683, Items.DRAGONSTONE_AMMY_1702),
ONYX(Items.ONYX_AMULET_6579, Items.ONYX_AMULET_6581),
SALVE(Items.SALVE_SHARD_4082, Items.SALVE_AMULET_4081),
HOLY(Items.UNSTRUNG_SYMBOL_1714, Items.UNBLESSED_SYMBOL_1716),
UNHOLY(Items.UNSTRUNG_EMBLEM_1720, Items.UNPOWERED_SYMBOL_1722);
companion object {
val productOfString = values().associate { it.unstrung to it.strung }
fun forId(id : Int) : Int {
return productOfString[id]!!
}
private fun superglassMake(player: Player) {
val GLASSWEED = hashSetOf(Items.SODA_ASH_1781, Items.SEAWEED_401, Items.SWAMP_WEED_10978)
val inv = player.inventory.toArray()
var playerWeed: Int = amountInInventory(player, Items.SODA_ASH_1781) + amountInInventory(player, Items.SEAWEED_401) + amountInInventory(player, Items.SWAMP_WEED_10978)
var playerSand: Int = amountInInventory(player, Items.BUCKET_OF_SAND_1783)
var index: Int = 0
fun unstrungContains(id : Int) : Boolean {
return productOfString.contains(id)
fun addMolten(): Boolean {
if(RandomFunction.randomDouble(1.0) < 0.3) {
if(addItem(player, Items.MOLTEN_GLASS_1775, 2)) return true
} else {
if(addItem(player, Items.MOLTEN_GLASS_1775)) return true
}
return false
}
val size = minOf(playerSand, playerWeed)
if(index != size && size != 0) {
for (item in inv) {
if (item == null) continue
if (index == size) break
if (GLASSWEED.contains(item.id)) {
if (removeItem(player, item) && removeItem(player, Items.BUCKET_OF_SAND_1783) && addMolten()) {
index++
} else {
break
}
}
}
} else if (playerWeed == 0 || playerSand == 0 || size == 0) {
sendMessage(player, "You lack the required ingredients.")
}
if(index == size && size != 0) {
removeRunes(player, true)
visualizeSpell(player, SUPERGLASS_MAKE_ANIM, SUPERGLASS_MAKE_GFX, 2896)
rewardXP(player, Skills.CRAFTING, 10.0)
addXP(player, 78.0)
}
}
}
@@ -13,6 +13,7 @@ object Lunar {
const val CATHERBY_TELEPORT = 21
const val STRING_JEWELLERY = 22
const val WATERBIRTH_TELEPORT = 24
const val SUPERGLASS_MAKE = 25
const val ICE_PLATEAU_TELEPORT = 28
const val OURANIA_TELEPORT = 31
const val CURE_PLANT = 32