Improved superglass make behavior (bushtail)
This commit is contained in:
-123
@@ -1,123 +0,0 @@
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package core.game.node.entity.skill.magic.lunar;
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import core.game.node.entity.skill.Skills;
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import core.game.node.entity.skill.magic.MagicSpell;
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import core.game.node.entity.skill.magic.Runes;
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import core.game.node.Node;
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import core.game.node.entity.Entity;
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import core.game.node.entity.combat.equipment.SpellType;
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import core.game.node.entity.player.Player;
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import core.game.node.entity.player.link.audio.Audio;
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import core.game.node.entity.player.link.SpellBookManager.SpellBook;
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import core.game.node.item.Item;
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import core.game.world.update.flag.context.Animation;
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import core.game.world.update.flag.context.Graphics;
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import core.plugin.Initializable;
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import core.plugin.Plugin;
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import core.tools.RandomFunction;
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/**
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* The super glass make spell.
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* @author 'Vexia
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* @version 1.0
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*/
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@Initializable
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public class SuperglassMakeSpell extends MagicSpell {
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/**
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* Represents the animation of this spell.
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*/
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private static final Animation ANIMATION = Animation.create(4413);
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/**
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* Represents the graphics of this spell.
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*/
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private static final Graphics GRAPHIC = new Graphics(729, 120);
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/**
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* Represents the bucket of sand item.
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*/
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private static final Item BUCKET_OF_SAND = new Item(1783);
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/**
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* Represents the molten glass item.
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*/
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private static final Item MOLTEN_GLASS = new Item(1775);
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/**
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* The set of items to be used with sand.
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*/
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private static final Item[] SETS = new Item[] { new Item(1781), new Item(401), new Item(10978) };
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/**
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* Constructs a new {@code SuperglassMakeSpell} {@code Object}.
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*/
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public SuperglassMakeSpell() {
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super(SpellBook.LUNAR, 77, 78, null, null, null, new Item[] { new Item(Runes.ASTRAL_RUNE.getId(), 2), new Item(Runes.FIRE_RUNE.getId(), 6), new Item(Runes.AIR_RUNE.getId(), 10) });
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}
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@Override
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public Plugin<SpellType> newInstance(SpellType arg) throws Throwable {
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SpellBook.LUNAR.register(25, this);
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return this;
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}
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@Override
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public boolean cast(Entity entity, Node target) {
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final Player player = ((Player) entity);
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int setIndex = getSetIndex(player);
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int sand = player.getInventory().getAmount(BUCKET_OF_SAND);
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if (setIndex == -1) {
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player.getPacketDispatch().sendMessage("You don't have the required ingredients.");
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return false;
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}
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if (!super.meetsRequirements(player, true, true)) {
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return false;
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}
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player.lock(4);
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player.graphics(GRAPHIC);
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player.animate(ANIMATION);
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player.getAudioManager().send(2896, 1, 1);
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for (int i = 0; i < sand; i++) {
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if (hasSet(player, setIndex)) {
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if (player.getInventory().remove(BUCKET_OF_SAND, SETS[setIndex])) {
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player.getInventory().add(MOLTEN_GLASS);
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// https://runescape.wiki/w/Superglass_Make?oldid=1970761
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// "On average, each set will produce 1.30 pieces of molten glass"
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if(RandomFunction.randomDouble(1.0) < 0.3) {
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player.getInventory().add(MOLTEN_GLASS);
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}
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player.getSkills().addExperience(Skills.CRAFTING, 10, true);
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}
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}
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}
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return true;
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}
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/**
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* Checks if the player has the set.
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* @param player the player.
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* @param index the index.
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* @return {@code True} if so.
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*/
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public boolean hasSet(final Player player, final int index) {
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return player.getInventory().containsItem(BUCKET_OF_SAND) && player.getInventory().containsItem(SETS[index]);
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}
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/**
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* Gets the set index.
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* @param player the player.
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* @return the index.s
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*/
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public int getSetIndex(final Player player) {
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if (!player.getInventory().containsItem(BUCKET_OF_SAND)) {
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return -1;
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}
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for (int i = 0; i < SETS.length; i++) {
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if (player.getInventory().containsItem(SETS[i])) {
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return i;
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}
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}
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return -1;
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}
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}
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@@ -0,0 +1,44 @@
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package rs09.game.node.entity.skill.magic
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import core.game.world.update.flag.context.Animation
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import core.game.world.update.flag.context.Graphics
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import org.rs09.consts.Items
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val BAKE_PIE_ANIM = Animation(4413)
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val BAKE_PIE_GFX = Graphics(746,75)
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val STATSPY_ANIM = Animation(6293)
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val STATSPY_GFX = Graphics(1059)
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val CURE_PLANT_ANIM = Animation(4409)
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val CURE_PLANT_GFX = Graphics(742,100)
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val NPC_CONTACT_ANIM = Animation(4413)
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val NPC_CONTACT_GFX = Graphics(730,130)
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val PLANK_MAKE_ANIM = Animation(6298)
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val PLANK_MAKE_GFX = Graphics(1063, 120)
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val STRING_JEWELLERY_ANIM = Animation(4412)
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val STRING_JEWELLERY_GFX = Graphics(728, 100)
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val SUPERGLASS_MAKE_ANIM = Animation(4413)
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val SUPERGLASS_MAKE_GFX = Graphics(729, 120)
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enum class JewelleryString(val unstrung: Int, val strung: Int) {
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GOLD(Items.GOLD_AMULET_1673, Items.GOLD_AMULET_1692),
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SAPPHIRE(Items.SAPPHIRE_AMULET_1675, Items.SAPPHIRE_AMULET_1694),
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EMERALD(Items.EMERALD_AMULET_1677, Items.EMERALD_AMULET_1696),
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RUBY(Items.RUBY_AMULET_1679, Items.RUBY_AMULET_1698),
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DIAMOND(Items.DIAMOND_AMULET_1681, Items.DIAMOND_AMULET_1700),
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DRAGONSTONE(Items.DRAGONSTONE_AMMY_1683, Items.DRAGONSTONE_AMMY_1702),
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ONYX(Items.ONYX_AMULET_6579, Items.ONYX_AMULET_6581),
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SALVE(Items.SALVE_SHARD_4082, Items.SALVE_AMULET_4081),
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HOLY(Items.UNSTRUNG_SYMBOL_1714, Items.UNBLESSED_SYMBOL_1716),
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UNHOLY(Items.UNSTRUNG_EMBLEM_1720, Items.UNPOWERED_SYMBOL_1722);
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companion object {
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val productOfString = values().associate { it.unstrung to it.strung }
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fun forId(id : Int) : Int {
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return productOfString[id]!!
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}
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fun unstrungContains(id: Int): Boolean {
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return productOfString.contains(id)
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}
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}
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}
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@@ -15,27 +15,14 @@ import core.game.world.map.Location
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import core.game.world.map.RegionManager
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import core.game.world.update.flag.context.Animation
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import core.game.world.update.flag.context.Graphics
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import core.tools.RandomFunction
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import org.rs09.consts.Components
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import org.rs09.consts.Items
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import rs09.game.node.entity.skill.farming.FarmingPatch
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import rs09.game.node.entity.skill.magic.LunarListeners.JewelleryString.Companion.productOfString
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import rs09.game.node.entity.skill.magic.spellconsts.Lunar
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import rs09.game.system.config.NPCConfigParser
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import java.util.Deque
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class LunarListeners : SpellListener("lunar") {
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private val BAKE_PIE_ANIM = Animation(4413)
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private val BAKE_PIE_GFX = Graphics(746,75)
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private val STATSPY_ANIM = Animation(6293)
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private val STATSPY_GFX = Graphics(1059)
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private val CURE_PLANT_ANIM = Animation(4409)
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private val CURE_PLANT_GFX = Graphics(742,100)
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private val NPC_CONTACT_ANIM = Animation(4413)
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private val NPC_CONTACT_GFX = Graphics(730,130)
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private val PLANK_MAKE_ANIM = Animation(6298)
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private val PLANK_MAKE_GFX = Graphics(1063, 120)
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private val STRING_JEWELLERY_ANIM = Animation(4412)
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private val STRING_JEWELLERY_GFX = Graphics(728, 100)
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override fun defineListeners() {
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@@ -166,8 +153,14 @@ class LunarListeners : SpellListener("lunar") {
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}
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onCast(Lunar.STRING_JEWELLERY, NONE) { player, _ ->
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requires(player, 80, arrayOf(Item(Items.ASTRAL_RUNE_9075, 2), Item(Items.EARTH_RUNE_557, 10), Item(Items.WATER_RUNE_555, 5)))
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stringJewellery(player)
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}
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onCast(Lunar.SUPERGLASS_MAKE, NONE) {player, _ ->
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requires(player, 77, arrayOf(Item(Items.ASTRAL_RUNE_9075, 2), Item(Items.FIRE_RUNE_554, 6), Item(Items.AIR_RUNE_556, 10)))
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superglassMake(player)
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}
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}
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private fun plankMake(player: Player, item: Item) {
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@@ -336,8 +329,6 @@ class LunarListeners : SpellListener("lunar") {
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playerJewellery.add(item)
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}
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player.pulseManager.run(object : Pulse() {
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var counter = 0
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override fun pulse(): Boolean {
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@@ -353,6 +344,7 @@ class LunarListeners : SpellListener("lunar") {
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rewardXP(player, Skills.CRAFTING, 4.0)
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addXP(player, 83.0)
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playerJewellery.remove(item)
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if(playerJewellery.isNotEmpty()) removeRunes(player,false) else removeRunes(player,true)
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}
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counter++
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return playerJewellery.isEmpty()
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@@ -360,27 +352,45 @@ class LunarListeners : SpellListener("lunar") {
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})
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}
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private enum class JewelleryString(val unstrung : Int, val strung : Int) {
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GOLD(Items.GOLD_AMULET_1673, Items.GOLD_AMULET_1692),
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SAPPHIRE(Items.SAPPHIRE_AMULET_1675, Items.SAPPHIRE_AMULET_1694),
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EMERALD(Items.EMERALD_AMULET_1677, Items.EMERALD_AMULET_1696),
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RUBY(Items.RUBY_AMULET_1679, Items.RUBY_AMULET_1698),
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DIAMOND(Items.DIAMOND_AMULET_1681, Items.DIAMOND_AMULET_1700),
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DRAGONSTONE(Items.DRAGONSTONE_AMMY_1683, Items.DRAGONSTONE_AMMY_1702),
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ONYX(Items.ONYX_AMULET_6579, Items.ONYX_AMULET_6581),
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SALVE(Items.SALVE_SHARD_4082, Items.SALVE_AMULET_4081),
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HOLY(Items.UNSTRUNG_SYMBOL_1714, Items.UNBLESSED_SYMBOL_1716),
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UNHOLY(Items.UNSTRUNG_EMBLEM_1720, Items.UNPOWERED_SYMBOL_1722);
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companion object {
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val productOfString = values().associate { it.unstrung to it.strung }
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fun forId(id : Int) : Int {
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return productOfString[id]!!
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private fun superglassMake(player: Player) {
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val GLASSWEED = hashSetOf(Items.SODA_ASH_1781, Items.SEAWEED_401, Items.SWAMP_WEED_10978)
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val inv = player.inventory.toArray()
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var playerWeed: Int = amountInInventory(player, Items.SODA_ASH_1781) + amountInInventory(player, Items.SEAWEED_401) + amountInInventory(player, Items.SWAMP_WEED_10978)
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var playerSand: Int = amountInInventory(player, Items.BUCKET_OF_SAND_1783)
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var index: Int = 0
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fun addMolten(): Boolean {
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if(RandomFunction.randomDouble(1.0) < 0.3) {
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if(addItem(player, Items.MOLTEN_GLASS_1775, 2)) return true
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} else {
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if(addItem(player, Items.MOLTEN_GLASS_1775)) return true
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}
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return false
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}
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fun unstrungContains(id : Int) : Boolean {
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return productOfString.contains(id)
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val size = minOf(playerSand, playerWeed)
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if(index != size && size != 0) {
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for (item in inv) {
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if (item == null) continue
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if (index == size) break
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if (GLASSWEED.contains(item.id)) {
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if (removeItem(player, item) && removeItem(player, Items.BUCKET_OF_SAND_1783) && addMolten()) {
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index++
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} else {
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break
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}
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}
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}
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} else if (playerWeed == 0 || playerSand == 0 || size == 0) {
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sendMessage(player, "You lack the required ingredients.")
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}
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if(index == size && size != 0) {
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removeRunes(player, true)
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visualizeSpell(player, SUPERGLASS_MAKE_ANIM, SUPERGLASS_MAKE_GFX, 2896)
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rewardXP(player, Skills.CRAFTING, 10.0)
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addXP(player, 78.0)
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}
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}
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}
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@@ -13,6 +13,7 @@ object Lunar {
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const val CATHERBY_TELEPORT = 21
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const val STRING_JEWELLERY = 22
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const val WATERBIRTH_TELEPORT = 24
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const val SUPERGLASS_MAKE = 25
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const val ICE_PLATEAU_TELEPORT = 28
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const val OURANIA_TELEPORT = 31
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const val CURE_PLANT = 32
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