Fixed shooting star resetting on server shutdown
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@@ -113,18 +113,18 @@ class ServerStore : PersistWorld {
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}
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@JvmStatic
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fun JSONObject.getString(key: String): String {
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return this[key] as? String ?: "nothing"
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fun JSONObject.getString(key: String, default: String = "nothing"): String {
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return this[key] as? String ?: default
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}
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@JvmStatic
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fun JSONObject.getLong(key: String): Long {
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return this[key] as? Long ?: 0L
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fun JSONObject.getLong(key: String, default: Long = 0L): Long {
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return this[key] as? Long ?: default
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}
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@JvmStatic
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fun JSONObject.getBoolean(key: String): Boolean {
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return this[key] as? Boolean ?: false
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fun JSONObject.getBoolean(key: String, default: Boolean = false): Boolean {
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return this[key] as? Boolean ?: default
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}
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fun List<Int>.toJSONArray(): JSONArray{
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