Fix null dereference in bunyip special (the cooking map is keyed by raw food, not cooked food).
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@@ -101,7 +101,7 @@ public class BunyipNPC extends Familiar {
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player.sendMessage("Error: Report to admin.");
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player.sendMessage("Error: Report to admin.");
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return false;
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return false;
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}
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}
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if (player.getSkills().getLevel(Skills.COOKING) < CookableItems.forId(special.getItem().getId() + 2).level) {
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if (player.getSkills().getLevel(Skills.COOKING) < CookableItems.forId(special.getItem().getId()).level) {
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player.sendMessage("You need a Cooking level of at least " + CookableItems.forId(special.getItem().getId()).level + " in order to do that.");
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player.sendMessage("You need a Cooking level of at least " + CookableItems.forId(special.getItem().getId()).level + " in order to do that.");
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return false;
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return false;
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}
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}
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