Merge branch 'tree_spirit_fix' into 'master'

Fixed tree spirit spawning issue.

See merge request 2009scape/2009scape!217
This commit is contained in:
Ceikry
2021-08-06 20:59:07 +00:00
@@ -41,7 +41,7 @@ class EnchantedValleyListeners : InteractionListener() {
fun getSpirit(player: Player): NPC { fun getSpirit(player: Player): NPC {
val level = player.properties.currentCombatLevel val level = player.properties.currentCombatLevel
var index = Math.ceil(level / 20.0).toInt() var index = Math.ceil(level / 20.0).toInt()
if(index > TREE_SPIRIT_IDS.size) index = TREE_SPIRIT_IDS.size if(index >= TREE_SPIRIT_IDS.size) index = TREE_SPIRIT_IDS.size - 1
return NPC(TREE_SPIRIT_IDS[index]) return NPC(TREE_SPIRIT_IDS[index])
} }
} }