Updated kotlin to 1.8.0
Updated kotlin target to java 11 Fixed build errors when targeting 1.8.0
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@@ -23,6 +23,7 @@ class ChickenKiller : Script(){
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override fun tick() {
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when(state){
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State.CONFIG -> {}
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State.INIT -> {
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overlay = scriptAPI.getOverlay()
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overlay!!.init()
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@@ -103,8 +104,6 @@ class ChickenKiller : Script(){
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IDLE,
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INIT,
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KILLING,
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LOOTING,
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RETURN,
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CONFIG,
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LOOTFEATHER,
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LOOTBONES,
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@@ -64,7 +64,7 @@ class GenericSlayerBot : Script() {
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}
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}
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}
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else -> {}
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}
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}
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@@ -220,7 +220,6 @@ class GenericSlayerBot : Script() {
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GETTING_TASK,
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GOING_TO_HUB,
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KILLING_ENEMY,
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LOOTING,
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GOING_TO_BANK,
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BANKING,
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GOING_TO_GE,
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@@ -155,6 +155,8 @@ class GnomeBowstring : Script() {
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state = State.PICKING
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}
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}
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else -> {}
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}
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}
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override fun newInstance(): Script {
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@@ -65,8 +65,8 @@ class SeersFlax : Script(){
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State.FIND_BANK -> {
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when(bot.location){
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Location.create(2711, 3471, 1) -> {
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val ladder = scriptAPI.getNearestNode(25939,true)
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ladder?.interaction?.handle(bot,ladder?.interaction[0])
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val ladder = scriptAPI.getNearestNode(25939,true) ?: return
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ladder.interaction?.handle(bot,ladder.interaction[0])
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}
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Location.create(2714, 3470, 0) -> Pathfinder.find(bot,Location.create(2715, 3472, 0)).walk(bot)
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Location.create(2715, 3472, 0) -> {
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