Fixed dialogue where player speaks instead of Kolodion
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@@ -129,7 +129,7 @@ public final class KolodionDialogue extends DialoguePlugin {
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stage++;
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stage++;
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break;
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break;
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case 2:
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case 2:
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player("Hah! A wizard of your level? Don't be absurd.");
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npc("Hah! A wizard of your level? Don't be absurd.");
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stage++;
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stage++;
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break;
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break;
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case 3:
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case 3:
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